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Thread: SOCOM: U.S. Navy SEALs Fireteam Bravo 2 CHEATS

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    Default SOCOM: U.S. Navy SEALs Fireteam Bravo 2 CHEATS

    SOCOM: U.S. Navy SEALs Fireteam Bravo 2

    Hint: Easy money:
    To get more money, play your campaign over again. To do this go to your "Profile Data" screen and look up "Reset Campaign". If you do this it will not take away from the other things obtained with the last campaign. All you need to do is find new things that you did not find before. Also, all your campaign will be in the 300 to 900 in your money. Keep going back to this every time.
    Snake-Eyes1980.

    Hint: Demo: Easy ambush:
    On the demo, get close to the end when you ambush the seven or eight Tangos. To immediately kill them all at once without firing a single bullet, call an airstrike directly in front of them. This will drop a cluster bomb on them. Then, turn around and attack the other four or five men that slipped past Fireteam Alpha to complete the level.
    Trusooner08.

    Hint: Bonus characters for multi-player mode:
    Complete the indicated task on SOCOM: Combined Assault then link to that game to unlock the corresponding multi-player mode character.
    sdnl csfnyfyrmo.

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    Jester: Complete SOCOM: Combined Assault Campaign mode with an "Admiral" rank.

    Killjoy: Complete SOCOM: Combined Assault Campaign mode with a "Commander" or higher rank.

    Simple: Complete SOCOM: Combined Assault Campaign mode with an "Ensign" or higher rank.

    Hint: Bonus multi-player mode items:
    Earn the indicated amount of Command Equity points to unlock the corresponding items.

    Backpack Black torso: 1,000 Command Equity points
    Backpack Desert torso: 1,000 Command Equity points
    Biohazard Bag: 5,000 Command Equity points
    Black Baseball Back headgear: 1,000 Command Equity points
    Black Baseball headgear: 1,000 Command Equity points
    Boonie Black Side headgear: 500 Command Equity points
    Boonie Black Up headgear: 500 Command Equity points
    Boonie Desert Side headgear: 500 Command Equity points
    Boonie Desert Up headgear: 500 Command Equity points
    Boonie Green headgear: 1,000 Command Equity points
    Boonie Jungle Side headgear: 500 Command Equity points
    Boonie Jungle Up headgear: 500 Command Equity points
    Camera: 100 Command Equity points
    Desert Tiger pants: 10,000 Command Equity points
    Desert Tiger torso: 8,000 Command Equity points
    Digital Desert pants: 4,000 Command Equity points
    Digital Desert torso: 4,000 Command Equity points
    Fate face: 15,000 Command Equity points
    Flak Helmet Black headgear: 1,000 Command Equity points
    Gloom face: 15,000 Command Equity points
    Hawaiian torso: 2,0000 Command Equity points
    Hazmat torso: 100 Command Equity points
    Helmet Black headgear: 1,000 Command Equity points
    Helmet Black Small headgear: 1,000 Command Equity points
    Helmet Desert headgear: 1,000 Command Equity points
    Helmet Desert Small headgear: 1,000 Command Equity points
    Helmet Green headgear: 1,000 Command Equity points
    Helmet Green Small headgear: 1,000 Command Equity points

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    Helo Black Dark headgear: 6,000 Command Equity points
    Helo Black headgear: 5,000 Command Equity points
    Helo Black Shade headgear: 6,000 Command Equity points
    Lensflare face: 1,000 Command Equity
    Nemesis face: 15,000 Command Equity points
    Ninja pants: 30,000 Command Equity points
    Ninja torso: 3,0000 Command Equity points
    Pack Desert: 500 Command Equity points
    Pack Green: 500 Command Equity points
    Shades Gold: 5,000 Command Equity points
    Shades Orange: 1,000 Command Equity points
    Shades Red: 1,000 Command Equity points
    Shades Small: 1,000 Command Equity points
    Ski Goggles Black: 100 Command Equity points
    Ski Goggles Orange: 1,000 Command Equity points
    Ski Goggles Red: 1,000 Command Equity points
    Tiger Stripe pants: 1,000 Command Equity points
    Tiger stripe torso: 1,000 Command Equity points
    Undercover pants: 1,000 Command Equity points
    Undercover torso: 1,000 Command Equity points
    Urban pants: 10,000 Command Equity points
    Urban torso: 8,000 Command Equity points
    Winter pants: 1,000 Command Equity points
    Winter torso: 1,000 Command Equity points
    Yellow Baseball Back headgear: 1,000 Command Equity points
    Yellow Baseball headgear: 1,000 Command Equity points

    Hint: Bonus weapons:
    Use the indicated amount of Command Equity points to unlock the corresponding weapon in single player mode.

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    AT-4 rocket launcher: 500 Command Equity points
    Body Armor: 100 Command Equity points
    GMP submachine gun: 300 Command Equity points
    Heavy Suppressor rifle attachment: 200 Command Equity points
    HK7 submachine gun: 600 Command Equity points
    L96AW rifle: 800 Command Equity points
    Laser Sight rifle attachment: 100 Command Equity points
    M8 rifle: 1500 Command Equity points
    M8-62 Shotgun rifle attachment: 100 Command Equity points
    M87ELR rifle: 1500 Command Equity points
    MM-1 MultiLauncher grenade launcher: 2800 Command Equity points
    R 303 rifle: 500 Command Equity points
    Red Dot Scope rifle attachment: 200 Command Equity points
    SCFR-HW rifle: 2000 Command Equity points
    SCFR-LW rifle: 1200 Command Equity points
    SPZ-15 shotgun: 200 Command Equity points
    Thermal Scope rifle attachment: 600 Command Equity points
    Variable Scope rifle attachment: 800 Command Equity points

    Increase your Local Influence rating from Low to the indicated rank to unlock the corresponding weapon in single player mode.

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    9mm sub submachine gun: Average
    AK-47 rifle: Average
    ATS-86G rifle: Good
    Crossbow: Average
    F90 submachine gun: Superb
    GS-1 Frag rifle attachment: Good
    M1 rifle: Average
    M1918 machine gun: Average
    M1928 submachine gun: Average
    PMN mines: Average
    Repeating Crossbow: Superb
    RPG-7 rocket launcher: Average
    RTK-74 machine gun: Good
    SAS-R rifle: Average
    SG-7 shotgun: Good
    SK.61 submachine gun: Good
    SR-22 rifle: Superb
    STG-77 rifle: Good
    VSV-39 rifle: Good

    Hint: Bonus jukebox song:
    Link to SOCOMU.S. Navy SEALs: Combined Assault to unlock the SOCOM: Combined Assault Theme in the jukebox.

    Hint: Bonus movies:
    Complete the indicated missions in SOCOM U.S. Navy SEALs: Fireteam Bravo 2 or SOCOM U.S. Navy SEALs: Combined Assault and link to the game.

    Credits: Dark Heart mission
    Endgame: Dark Heart mission
    Envoy: Link with SOCOM U.S. Navy SEALs: Combined Assault after completing the Kingfisher mission
    Fallen Hawk: Link with SOCOM U.S. Navy SEALs: Combined Assault
    Fireteam Bravo 2: Available at start of game
    Karim's Orders: Steel Trap mission
    Polaris: Unacceptable Losses mission
    Shadow Element: Available at start of game
    Stormsurge: Sync with SOCOM U.S. Navy SEALs: Combined Assault after completing the Highwire mission
    Turning Point: Traffic Control mission

    Hint: Saving Command Equity points:
    Do not waste CE points by buying weapons in Campaign mode. Use the items given.
    RYAN MCEVOY.

    Hint: Level 1: Bonus objective:
    When you get to the village, the rooms with the rocket launchers in it has a map on the wall. Take out your photo binoculars and take a picture of it. This will complete the bonus objective.
    Trusooner08.

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    Glitch: Private Estate: Fly into next room:
    In the "Private Estate" level, go up to the second floor. Find the stereo. It will have the "Use Stereo" action. If you walk up to it, you will notice that you can stand on it. Walk up to it and as you are going up, activate it. You should fly a few feet away. If done perfectly, you will go into the next room.
    ChrisRayHagler.

    Glitch: Cuttoff: Flying:
    This trick requires an AT-4 or an RPG-7. Go to the roof of the "hotel"-like location. Stand on the part of it when you need to actually jump high on. When standing on it, take out the AT-4 or RPG-7. Go to crawl mode then back up. When you see your character start to lean back, hold Analog-pad Up until you put you hands up on the thing, as if you were going to climb it, but with the AT or RPG. After you do this correctly, walk over to the big, green, slanted like object. Do not take off the sentinel. Start walking or running toward on the bottom part of it. Sooner or later, you will get up on it. Walk up the whole thing and walk off of it. However, you will not actually get off of it. You will start walking like normal. Also, if you listen carefully you will hear the sounds as if you were walking on it normally, and not flying.
    Nick Allevato.

    Glitch: Cuttoff: Shoot through wall:
    To do this trick, you must know how to do the "Flying" glitch. "Fly" over to the building that you can reach. To get down, hold Triangle and you will fall. Run over to the edge and you will fall down. You can now shoot people through the wall. They cannot shoot you back.
    Nick Allevato.

    Glitch: Enter wall:
    This trick works on any wall that is at a corner. Go to the corner, then lie down and hold L. Move the Analog-pad to the Right slightly. If you press it to the Right all the way you will not get into the wall. If you move it too little, your character will move slowly to the left. Repeat the process if it did not work the first time. Note: Many players will use this glitch if they think they cannot win. Keep you head on and if you see no one killing you and you just see the wall, they just did this glitch.

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