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Thread: [WALKTHROUGH] The Sims 2

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    Senior Member boomermitra's Avatar
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    Default [WALKTHROUGH] The Sims 2

    Walkthrough


    To actually start the game you will need to Create-A-Sim from the main menu.

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    Service Station

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    You start out driving your beater car on a dusty road across the desert and it
    breaks down because your Sim is too busy looking at the glowing green diamond
    overhead. Once you get past the cinematic your shown the controls screen for a
    brief moment. As you close that window your instantly immersed into the game
    and start out in the mechanics garage. Go over and talk to Oscar Del Fuego
    (the mechanic so-to-speak) and browse through your talk options. You'll ask
    him how much money it'll take to fix the car but he'll say it's more about the
    respect. He complains that your talking to him like a everyday ordinary
    mechanic and blather on with artistic misconceptions about the Mona Lisa and
    Michelangelo. He doesn't really want payment he complains, he wants to be
    treated like a human being and asks that you chat with him.

    After your done chatting with him(pending you suceed in doing so) you guys
    shake hands and he asks if that chatting wasn't so bad. He then claims he is
    going to give you a discount for being friends now. You can either take
    advantage of his offer or actually be a friend and do the whole 'you shouldn't
    have!' thing. Either way your out 500 simoleons. He'll tell you to head to the
    Curio Shoppe to hang out for awhile while he fixes your car and since your
    stuck in the desert you don't have a choice. He'll also tell you to see Mambo
    Loa the lady who mans the cash register while your at it. Finally he
    introduces you to the goal list via select button. Nice guy that Oscar now
    exit the building.

    When you leave the garage go around the left and there should be three cars.
    Go behind the garage and pick up the blue glowing object hidden behind the
    tires. This is a secret which can be later used to obtain some cash. Also, go
    to the furthest red car parked right by a cactus. Search right by the cactus
    and there should be another secret. When your done go into the building with
    the red 50's double doors.

    Wow it looks like a 7-11 in here does it not? You should see two people in
    here a Bella Goth in a red dress and Mambo Loa behind the cash register. First
    head into the bathroom and pick up the secret right across from the sink. Then
    go talk to Mambo Loa, there she will give you here special personality test.
    Basically it's a giant thing telling you what your aspirations and fears will
    be. You can let here choose or you can skip ahead and choose them yourself.
    When you're done she'll tell you about your wants but first pick up the secret
    to the right of Mambo Loa behind the cash register then go fulfill one of your
    wants. Take this time to fill your sanity meter to platinum while your at it
    also and return to Mambo Loa. She'll then persist to talk to you about sanity
    and secrets. Then Mambo will force you to pry a secret out of by chatting with
    her Bella and return to Mamboa. She'll tell you all about that jazz of secrets
    and that she buys secrets(Right now, do not sell any secrets to her, your
    wallet will thank you later) and get onto another subject; Love. She'll tell
    you to either flirt with Bella or the cop outside, Deputy Duncan. The choices
    are oh so heavily weighed are they not? When you're done flirting once again
    return to Mambo and she'll basically force you to buy something. That dirty
    sunnuva- Got off track. Go around the counter and buy something that won't
    spend all of your assets, like a ice cream and then talk to Mambo again.
    She'll begin to explain one of the most basic of things to you; Eating. Open
    up to your inventory menu and eat whatever you bought. Finally go back to
    Mambo one last time and she will tell you she has nothing else for you to do
    and to go check on your car. Leave the Curio Shoppe and head outside.

    Go around the left and behind the shop. Building's gone? Good, your on with
    the story then and a cell phone will be left infront of the ruins of the
    garage. Go pick it up and you will be forced to talk to Doctor Dominic Newlow.
    Somehow he knows that your car and the building have been misplaced somewhere
    and he left his cell phone right where your standing yesterday. Moving onto
    his point, he needs a new assistant and wants you to do the job but you need
    a ride and place to stay. Go back inside the Curio Shoppe again.

    Go talk to Bella, not chat. She'll tell you she needs to leave town because
    something horrible has happened to her. Ask her if you could have a place to
    stay and she'll actually wants to sell you her MANSION. You'll ask her how
    much she is asking for the place and you'll get a outrageous offer of 900,000
    simoleons. Thats not gonna work. Bella will tell you she will take whatever is
    currently in your wallet. She takes all your money but cannot give you a ride
    out of the Service Station. Then out of no where she tells you she is never
    going back to that mansion. Something's obviously wrong with it. Then she'll
    tell you she even sold you a maid with the mansion. Sweetness. Anyways, once
    your done having your conversation with her go over to Mambo Loa and sell her
    all of your secrets. Right there, right now. Get yourself some pocket scratch.
    Once your done, go outside again.

    Look to your right and you'll see Deputy Duncan and his car, but first go
    behind his car and look at the bushes. They're sparkling. Go get the secret
    hidden there and talk to Duncan. You can get in his face(I did) or you can
    tell him your just killing sometime. Ask him if you could also get a ride into
    town while your at it. He'll tell you he's out of donuts, how.. Non-chilant.
    He'll ask that you go and smack Mambo Loa around because she is hoarding
    donuts from Duncan. Run back into the Curio Shoppe.. Again..

    Go back around the counter and talk to Mambo again, except this time do a
    Social Game and intimidate her. Try to suceed though, because if you fail at
    intimidations you lose a bit of sanity. You'll find out she hides her donuts
    in the trash can in the bathroom. Nice. Go into the bathroom and start
    salvaging through the trash bin. You'll lose a part of your lunch most likely
    by doing this, but it has to be done. Once you have your dumpster-donuts, go
    back outside and hand them over to Duncan by asking him for a ride into town
    again.. He's not too smart about food though. He'll ask you if you got a place
    to stay. Luckily you got your place cheap from Bella. He'll tell you whenever
    your ready, get in the car. Que the music, NEXT PART!

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    Paradise Place

    Here you are at your new neighborhood. Your now the owner of the Espirtu
    Estate, the place where Duncan parked his car infront of. Your character
    comments on how rich Bella must have been and Duncan comments that she took
    all your money and gives 800$ to you. Nice. Where Duncan gets it, we don't
    wanna know. Anyways Duncan tells you that you should meet your new neighbors:
    The Rossum's, the Dente's, the Beaker's, and finally Dr. Newlow. When your
    done talking to Duncan, run up into your house.

    As you enter your house, you are greeted by your new maid, Emily Emory. She
    kind of.. Screams at you. You tell her you are the new owner of the estate and
    she makes a back-handed comment on how something is wrong with the place. She
    says it'd be easy to show you the problem, rather then tell you. Walk inside
    your home and head to the room on the right. OMFGZ GHOST! Run to the right
    quickly and guess what? OMFGZ GHOST. Most likely they will scare the
    metaphorical crap out of your Sim. Run back and talk to Emily. Obviously your
    Sims tells her about the hauntings. She's not surprised and attempts to get
    you to stay in the house proclaiming that there are only three ghosts and
    they're nice. Obviously you cannot see the third ghost, thats a later secret.
    She'll tell you that the ghosts are just lonely and cannot move on until their
    unfinished buisness is done. She'll proceed to tell you about Dennis the Ghost
    who lies in your music room. She'll tell you about his mysteriously awkward
    death with the pool and the ladder and that Dennis never got a proper burial.
    Then your slapped with a new mission, get the ghosts out of your house.
    Preferably Dennis at the moment. (If you want to figure out where the third
    ghost is, chat with Emily enough and she will tell you.)

    Go outside your front door and go on the rightside around your fountain. Ping.
    Secret. Once you're outside make a left around your bushes and stop. Then make
    another left and you should see a secret hidden behind a tree. Then turn
    around and cut through the graveyard. You should be able to see another secret
    far away in the open. Turn around once more and run to Deputy Duncan's car
    placed right outside your door and turn left. You should see a house with part
    of the wall glowing purple. Run to the glowing while going around the bush and
    you should find ANOTHER secret.

    Alright your done collecting secrets for now, go talk to Deputy Duncan. He'll
    explain he is having trouble and wants you to help. He will explain how the
    garbage man went missing and that he believes the Beaker family has something
    to do with it. Then you'll change subjects onto the graveyard problems and in
    the process you should earn a secret. Anyways Duncan will tell you how the
    dead are getting up out of their graves and if you want to earn a bit of
    pocket scratch you should try to put them back in each night.

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    The Beakers

    Alright, to move the plot along go to the house that has a awkward red glow.
    This is your neighbors the Beakers. They basically hate you. Once you enter
    the house a message will pop up saying these are the people who kidnaped the
    garbage man. First go into the far back right room and research your logic up
    to level two with the bookcase. When your done, attempt to hack that keypad
    outside of the library next to the kitchen. Either Loki or Circe will come up
    and verbally smack you for touching it. Once your done, go and talk to the
    other housemate who did not stop you from using the keypad. Either way- Circe
    will tell you she thinks Loki is keeping things from her like patents which
    could cost alot of money and Loki thinks that Circe is having some marriage
    problems. Lets start off with Circe's problems. Head off into their bedroom.
    Right by their dresser is a secret, pick it up. Now wait in this room for a
    minute and Loki should come around poking his nose in his dresser all sneakly-
    like which is creepy. Obviously somethings in that dresser, examine it. BAM-
    Patent city, take them to Circe quickly. And prepare to feel used- Circe had
    no intention of leaving whatsoever, just to make you go on a random goose hunt
    but she'll attempt to pay you off. Accept it or leave it either way, move on
    to pay her back. Intimidate her, because she has it coming. No seriously, do
    it. She'll spill her guts and admit to having an affair. Go back and talk to
    Loki about it. Loki and Circe will from there on end proceed to be unavalible
    to stop you from hacking the keypad now. Go and rescue that garbage man but
    get the secret in his captivity room while your at it.

    -Take a little time for yourself to earn some money, work on your skills, buy
    some perks, or raise your sanity at this point.

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    The Dentes

    By now you've probably gone to Espirtu Estates to rest up a bit, I don't blame
    you. I did. Were going to now start with the Dentes, whose house is directly
    left of Espirtu Estate and is glowing blue; go inside and talk to Hazel Dente.
    She'll explain that she needs some help doing some tasks around the house and
    to talk to her fiance, Roland, about the jobs. First go into her backyard
    though and take a direct right. Once you reach the fence take another direct
    right and you should find a secret. Now go talk to Roland and you two will
    chat about how Roland and Hazel met and that they need some help preparing for
    their wedding. Tell Roland that Hazle had some work for you and he'll give you
    three jobs:

    -Plant the garden with garlic seeds

    -Scrub the bathroom

    -And make hotdogs

    Let's start with scrubbing the bathroom since that should be relativly easy.
    Go to their bathroom and scrub everything down. As you clean the sink though
    you'll find a ring lodged in Hazel's drain. Riiight, clean everything else and
    pick up the secret by the bathtub. Report back to Roland.

    Now lets begin the hot dog preperations. If you haven't already, go and pick
    up some cooking skills by watching the Yummy Channel on the telly for awhile
    so you can pick up a uncooked hotdog from a fridge. What's this? Inside
    Hazel's fridge is a note to the police. Creeeepy.. Go cook that hotdog and
    report back to Roland once more.

    Now onto the finale, run to the Service Station and go buy some garlic seeds
    and a road map(for the future) from the register. Now rush back to the Dentes
    and head to their backyard. First go behind their pool and examine the object
    that looks like a propane tank connected to a box. This actually happen's to
    be Dennis the Ghost's remains..! First go to the far left plot in the garden
    which is to the direct right of the back yard entrance and plant the garlic
    seeds. Gasp, you find a pacemaker in the plot? That's just nasty.. Again go
    back to the plot where you planted your seeds and bury the remains of Dennis.
    He shall bother your music room no more. Report back to Roland once more then
    talk to Hazel to tell her about the things you found while working in her
    house. She'll explain that all of these things were accidents but it clearly
    looks like foul play and accuse her of it. Hazel will tell you she isn't
    telling you anymore and the only way you'll get anything more is to intimidate
    her. Get to it. Once you suceed in intimidating her (pending you do suceed)
    she'll explain how she 'blacks out' sometimes and how she found all of her
    husbands dead. You'll point out how Roland needs to know but Hazel doesn't
    want him too because then he might leave her. You'll have to tell him
    yourself, so go do it. As a reward, Hazel will teach you howto garden which is
    really a sub-par reward.

    -Return back to your home and Emily will annouce that Dennis is no more and
    you have a whole room to yourself but now you have to take care of the ghost
    in your Main Bedroom. She'll explain that the ghost is so depressed. Emily
    will explain that he had a girlfriend and how he was a test subject for Loki
    Beaker's nervous system project and how it fried him one day. She'll also
    explain the he had a little charm that his girlfriend Annie who is a waitress
    at the Nightowl bar in Deadtree and that you need to dig it up to give to her.
    Take time to decompress and up your skills(specifically mechanical up to four).

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    Doctor Newlow

    As you leave Espirtu Estates, Doctor Newlow's home is direct right to yours
    and also the one that glows purple. Go inside his house and you should find
    him in his study; speak with him. Tell him your ready to work for him to get
    some pocket scratch. The job is pretty basic too, sell secrets. Give him five
    and he will give you a bonus. After all the secrets I have pointed out, you
    should be able to make five. Sell him all of your secrets and talk to him
    about the bonus. And he pulls out.. A GAT! RUN!- I mean, ahem.. He
    disappeared. How strange.. And so is that bookcase next to the window. Examine
    it. That bookcase seems to be a trick door! Attempt to open it and you'll be
    greeted by none other than the antagonist Doctor Dominion. There's nothing
    else to do but obey but pick up the secret behind his desk and the one stashed
    away by his piano on your way out.

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    The Rossums

    As you leave Doctor Dominion's home, take a direct right and you'll be at the
    home of the Rossums. It glows orange just to fill your head with a direction.
    Enter the house and speak with Issac. He will explain how he is just leaving
    and that his wife, Roberta, needs a friend. Do it out of the goodness of your
    heart because this is a relativly easy task. Go and chat with Roberta then
    talk to her. She'll freak out robo-style. Roberta will explain how she is a
    robot and programed to do everything Issac tells him but she doesn't want to
    do that. Going on she also tells how Doctor Newlow(Dominion) had a program
    called liberator.exe to help her become normal. You'll have to hack it off his
    private computer. Go back to Doctor Newlow's home, hack the computer in his
    secret room, and return to Roberta. She'll ask for a simolian, give it to her
    because your nice. Yay, Roberta is now free from the clutches of being a
    robot. Go into the invention room now and look in the closet, you should find
    a secret. Issac is home now so go talk to him and he'll explain some long-
    winded thing about real-intelligence and your phone will begin to ring. Anwser
    it and you'll be a slave to the green crystal again. Your now to go into the
    invention room again and use the green machine to make a cow. Once your done
    take it and pull the rod that is sticking out of the generator-esqe thing to
    the right of the cow-maker-thingy. Now goto Roberta and give her the items and
    you will be called one more time by Doctor Dominion to remind you the sentence
    order newsreader, waiter, trousers. Talk to Roberta once more and say the
    sentence about milk. Roberta will inevitably freak out again robo-style and
    leave the home. Talk to Issac and you'll explain that you were under control
    by Doctor Dominion and he has ROberta now. Issac wants you to goto Deadtree to
    find Roberta or what's left of her. Your basically 1/4th the way complete now.
    Huzzah.

    -Take time to save your data or whatever. Make some turkey or something..

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    BOOM IT GUYZ!!!

  2. #2
    Senior Member boomermitra's Avatar
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    Deadtree

    To get to Deadtree you must go up the road of Paradise Palace and take the
    right turn. The left leads to the Service Station. When you reach Deadtree
    you'll recieve a phone call from Isaac instructing you onto using the tracking
    device. And just to start off go past the first two buildings on your right
    and then go around the pole, you should see a secret. Then keep going straight
    until you reach a dead end with a barn on your right and acouple of benches to
    your left. Look behind a tree on your right and you should find another secret.

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    Finding Roberta

    -First go along the road until you see a merchant on the street. Go behind her
    and you should see a chest. Pick the chest's lock and you should find
    Roberta's torso.

    -Turn around so the exit of Deadtree to Division 47 is facing your back and
    head fowards and enter the Nightowl Saloon infront of you. As you enter, turn
    around the look left; that table's leg is a leg. Take it and go into the
    womens bathroom, you'll find a secret. Then leave the bathroom and enter the
    bar with the old guy in it who serves drinks, there's a secret. Now you can
    leave.

    -Go towards the exit to Deadtree that leads to Paradise Place and stop at the
    church and go inside. Go past the benches and take a left and then a immediate
    right outside into the graveyard. Attempt to not make eye contact with
    zombies. Out in the open there should be one of Roberta's arms. Pick it up
    then goto the far left graves. You'll know which they are because you'll find
    a secret next to them. Check the graves and one should allow you to dig. Do
    it. Now leave the graveyard and church.

    -Go directly across the street from the church and enter the library. Pick up
    the secret and attempt to take the arm off of the dish-thingy. You can't, hack
    the computer next to it and then snatch it. You'll be golden.

    -Leave the library and head towards the Nightowl bar, but don't enter it.
    Instead talk to the guy in the white robe talking about cows. OMG its Roland,
    Hazel's ex-fiance and he's selling flyers for a cult(I call it a cult, deal
    with it). Sign yourself up, buy one, and read it. Now enter the building next
    to the bar with the cow on it's door. As you enter, go towards the guy who is
    next to the door. He won't let you in unless you anwser the for great pillars
    of the Kine Society. Luckily for you the anwsers are as follows: 1. Always
    stay with the herd. The stray cow falls into the thicket. 2. Always keep your
    eyes on the cow infront of you. Attention yields obdience. 3. Always look to
    the future. The path behind you is strewn with manure. 4. Always be warry ...
    the enemy tips the cow who sleeps. After you have anwsered them you should be
    allowed in. Go directly to the cow statue then turn right. Leg ahoy. The only
    thing that remains is to bring her remains back to Isaac since the head is
    really the only thing Doctor Dominion wanted and he would most likely not get
    rid of it so easily. Goal list complete.

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    Nervous Subject Ghost

    If your doing this in order then you should currently have the charm. If not,
    keep reading. Go into the Meeting house which is right across from the Old
    Library. Go past the benches and take a left then a immediate right. Go into
    the far back right side of the graveyard and dig up the charm. Leave the
    meeting house and head to the Nightowl Bar. Talk to the girl with pig tails
    and only half of a complete outfit, you should be talkin' to Annie. Ask her if
    the good luck charm looks familiar and she'll explain that it was her
    boyfriends. It rolls downhill from here and you now have a whole master
    bedroom to yourself when you go back and talk to Emily and your now living in
    a technically ghost free household.

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    The Nightbeast/Werewolf/Pugwolf

    To begin this, talk to the old guy who serves drinks to people. He introduces
    himself as Hoot and his little sister Annie. As you two go deeper into
    conversation Hoot will begin to talk about the Nightbeast and it scarin' away
    all his buisness. He wants you to find out how to get rid of it but to first
    find out who IT is(Tip: Watch a real-life werewolf movie). He'll tell you also
    how to make a taser to check the person who you believe it is to be the
    Nightbeast. Go outside purchase parts from the merchant(you may have to talk
    to her first) on the street and build yourself a taser. Now just wait for a
    Nightbeast attack. You'll know when it attacks because the music will change
    and be very imposing and loud. What do you notice about the Nightbeast? It has
    pigtail-ears and shorts just like Annie. Guess what? I like kittens. Oh, and
    Annie's the Nightbeast. Go zap it out of her and she'll transform and get
    angry with you. Annie will explain how everytime she gets even a slight bit
    angry she transfroms, and ironically the customers make her irratated every-
    freakin'-day. Tell her she needs anger managment classes and that you will pay
    for them and she will go back to normal. Pay her off when she's a human and
    then talk to Hoot. He'll give you a free bottle of Cider and money.. Mmm..
    Cider..

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    The Will and The Viola

    Starting off you should talk to the merchant on the street; her name is Pita.
    She happens to be the sister of the garbage man you saved and explains how her
    family used to own all the land of Strangetown. Now all her family owns is the
    cart she brings her stock to sell on. What is currently going on is that a
    squatter who has a supposed will, Ophelia, is in the Meeting House that Pita's
    grandfather built with his bare hands and she wants to make a claim on it
    believing that her family rightfully owns it because Pita believes the will
    does noy exist. She wants you to become best friends with Ophelia and ask her
    where the will is. As you enter the Meeting House take a direct right inside
    the curtains containing a bed and you should find a secret. Proceed to chat to
    Ophelia and then talk about her knocking over the bookcase to the will and
    proclaiming that some outside force told her to do it. Leave the Meeting House
    and head to the Old Library directly across from you. From entering via stairs
    turn right, right again and head towards the desk, turn left until you stop at
    the candle stick and turn left once more. Get the will from the fallen
    bookcase and head to Pita. Talking with her reveals that Ophelia really does
    own the Meeting House. Pita is disappointed but wants you to retrive a family
    heirloom from the graveyard so she doesn't have to worry about the Meeting
    House anymore. Go to the graveyard and search every tombstone until your given
    the option to dig. Do so and return to Pita, she will reward you. Coal
    Gomplete (switched letters..)

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    The 19th Century Vampire

    Start by going to the Old Library which is opposite the Meeting House. Once in
    there, talk to the guy with the hover device. This is Lincoln Broadsheet, D-
    Grade reporter that cannot support his own weight. He start out by saying he
    knows you but I assume like you guys, haven't talked to him until now. He'll
    employ you to get secrets for him but he wants dirt on a specific person,
    Virginya Feng, the redheaded girl who hangs out in the Nightowl Bar. First
    goto the Meeting House and check the far right graves. You should see HER
    tombstone dating back to the late 1800's. Go back to the library and tell this
    to Lincoln. You two will begin to search for info about her but you'll need a
    certain level of logic to do so. You'll find a old pictuire of her, show it to
    Lincoln. He'll tell you to ask acouple of street merchants. IE: Talk to Pita.
    She'll tell you she is not so good with female customer relations as her
    brother Gimi. Go search for a guy in a green suit and that'll be him.
    Intimidate the info out of him after talking to him. He's been selling plasma
    (blood) to her..! Report back to Lincoln and tell him. He'll force you to get
    close to Virginya as either a friend or a 'friend'. Either way, successfully
    interact with her acouple of times and you'll get a chomp in the neck from
    her. Stupid vampires! And by the rules of vampirism, your one too. You need to
    go out to the Service Station and talk to Mambo Loa once more and she will
    tell you a cure. Now you need to go back to Deadtree and buy two garlics and
    two plasma packs. Then you need to use a workbench to create it and give it to
    her and yourself. Goal complete.

    ------------------------------------------------------------------------------
    BOOM IT GUYZ!!!

  3. #3
    Senior Member boomermitra's Avatar
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    Kine Dairy

    Talk to the guy in the white robe talking about cows by the Nightowl Bar. OMG
    its Roland, Hazel's ex-fiance and he's selling flyers for a cult(I call it a
    cult, deal with it). Sign yourself up, buy one, and read it. Now enter the
    building next to the bar with the cow on it's door. As you enter, go towards
    the guy who is next to the door. He won't let you in unless you anwser the for
    great pillars of the Kine Society. Luckily for you the anwsers are as follows:
    1. Always stay with the herd. The stray cow falls into the thicket. 2. Always
    keep your eyes on the cow infront of you. Attention yields obdience. 3. Always
    look to the future. The path behind you is strewn with manure. 4. Always be
    warry ... the enemy tips the cow who sleeps. After you have anwsered them you
    should be allowed in. Go into the room and pick up the cow excrement first
    then to the direct left of where you enter the barn doors and you should see a
    secret. Now you'll need to talk to Sinjin Balani or the guy not in a creepy
    robe. You'll need to do three things to get into the Kine, he'll tell you.
    Listed below:

    -Obtain a copy of Bovinomicon: The shop in the building is selling it in the
    front. Also, behind the counter is a secret.
    -Gain sponsership: Chat with the woman in the brown cloak until you reach
    relationship 4 status with her.
    -Learn the ritual: Ask the woman to teach you the ritual once you have
    befriended her. Then you need to go over to the cow idol and do the sunshine
    ritual.

    After that you need to talk to Sinjin once more to pass his inspection. He
    says you pass and that he needs your help with summoning the mighty
    Beezlebeef. You'll need to do three things again..

    -Create Cowporri: Go buy some smart milk and pick up some cow doody and goto a
    craft bench. Once you create it, go to the cow idol and move it to the candle
    holder to the far left.
    -New Cow Idol: Goto Isaac Rossum's and use the cow idol maker and make a new
    one. Bring it back to the Kine Dairy and give it to Sinjin.
    -Beezlebeef Ceremony: Do the Kine Sunshine Ritual and choose Beezlebeef.

    Once you have done these things, Doctor Dominion will show up and steal
    Beezlebeef..! Great, go talk to Sinjin and he will explain how HE was
    brainwashed and wants you to hunt Dominion down. He also got you a job in
    Division 47 which is like the rough equivlent to Area 51. End.

    ------------------------------------------------------------------------------

    Division 47

    Go along the road that you arrived upon from Paradise Palace and follow it
    until you get until the end of the road. You should arrive infront of Lazlo
    Curious, talk to him. After your done, head to the downed saucer that crashed
    into the gate and look left. You should see a secret. Then go towards the
    barracks and you should be able to see another secret right next to a hummer.

    ------------------------------------------------------------------------------

    Litrene Duty

    Head towards the barracks and talk to the guy in the general's outfit with a
    green beret. This guy is the General and he is a complete and utter pain-in-
    the-membrane. He tells you there is a job open but not to anyone who he does
    not like. Que the befriending. Get to relationship level 2 with him and then
    he will give you the only job he has left, as a janitor. You have three tasks:

    -Fix Tank Grunt's Computer: Basically go out of the General's office and fix
    the computer that is there. Once your done, talk to the Rambo guy beating up
    the cashier and try to calm him down.(Get the secret behind the desk in the
    General's office while your at it)

    -Clean the Barracks Bathroom: Goto the bathroom and clean every thing related
    to tolietry and mop the floors.

    -Pick up Trash in the Laboratory: Leave the Barracks and go into the
    Laboratory. Pick up everything that is in the white rooms.

    Once your done, report back to the General. Goal complete.


    ------------------------------------------------------------------------------

    Escape

    In order to begin this set of goals you will have to talk to the alien in the
    Barracks. Johnny Smith here is a teenager and wants to escape from Division
    47. Obviously your help is needed to make everything go smoothly. He'll need a
    fake ID and to loop the security feeds on Tank Grunt's computer(the guy's
    computer you fixed). Basically all you do is sit his computer and press the
    buttons depending if you have the skills to do so. Once you've done both the
    objectives, tell Johnny and he'll be gone in acouple of seconds in Deadtree.
    End goal.

    ------------------------------------------------------------------------------

    The Photo Album

    Tank Grunt is getting suspicious about the aliens that take resident in
    Division 47. Mister Smith specifically. He believes he is hiding something and
    wnats you to figure out what it is. Start off by befriending Mister Smith's
    wife to relationship level 4. Jenny Smith happens to be a human in the
    Barracks with a blonde ponytail with a green shirt and blue pants just so your
    not confused. You need to then talk to about her husband and she tell you how
    he is going out each night searching the flying saucer crash looking for
    something. She is worried that this might get them in trouble and wants you to
    find out what he's doing. You need to wait until 12 AM then go outside and
    confront Mister Smith outside near the wreckage. You have two choices:
    Intimidate him or relationship level 4 him. Either way he will tell you how
    Jenny was not his first wife and his friend had been delivering a photobook to
    him but got shoot down by the military. He wants you to fetch it now. Goto the
    Laboratory and head for the door straight infront of you while going down
    along the hall and picking up the secret on the way. Intimidate the Man in
    Black to give you the code to the Secret Sublevel. Use the keypad next to the
    door and go down. Exit the elevator and go around to the right to pick up the
    secret. Turn around and break open the safe to obtain the photo album. Go down
    the hall and take the right door first and pick up the secret in the curtains.
    Finally go and return the album to Mister Smith in the Laboratory. Smith will
    go on how General Grunt is a jerk but hey what can you do? Goal complete.
    ------------------------------------------------------------------------------

    Kidnapped

    Start this by talking to the guy in the black shirt in the Laboratory. This is
    Pascal Curious and he'll tell you a long story about how he believes the Men
    in Black Suits took his son and that Lazlo or Vidcund have a hand in his
    disappearance. Obviously you're playing good cop, bad cop so begin to ask them
    questions.... I'll give you a minute to do this... Done? Alright now
    intimidate who you believe helped in the kidnapping. To make this short, it
    was Vidcund. He will explain how his research needed to be funded and that the
    Men in Black would help but they needed Pascal's son. Tell Pascal and he wants
    you to risk yourself to get him. Run down to the Secret Sublevel, go down the
    hall, and take the left turn. You should find Tycho in a crib so pick him up
    and return him to Pascal. He couldn't be happier and you're not going to burn
    in heck for this one.
    BOOM IT GUYZ!!!

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