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Thread: Crisis Core: Final Fantasy 7

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    Default Crisis Core: Final Fantasy 7

    New Game+



    Successfully complete the game, and save when prompted after the credits. Load your cleared saved game file to begin a new game with your previously earned items, gear, Materia, and more.
    Stat boost

    When you meet Hojo in the laboratory, talk to him once, then go to the glass pod near him and enter it. This is the pod in which Red XIII was trapped in Final Fantasy 7. Once you enter, Hojo will lock you up and ask a few questions. Based on your answers, you will be given a stat boost by Hojo.
    Easy gil

    Minerva is the goddess of the planet that Genesis sees after his last defeat. She is also an optional Boss that you can fight. She is extremely difficult to defeat. She has 1,000,000 HP and can kill you with one hit if you are not careful. She is under the final "Great Cavern of Wonders" mission. You must have at least 70,000 HP because she has an attack that does damage of at least around 60,000 to 68,000 if you have Barrier and are guarding. You can steal 99 Phoenix Downs from her though. You can use these for unlimited gil and Soldier Points. Steal the Phoenix Downs, wait for her to attack (because you will die), then sell the Phoenix Downs. They are worth a lot of gil. For the Soldier Points, use the gil you got from selling them to buy Materia, then convert it to Soldier Points. Note: Minerva can eliminate Raise status with one of her attacks.
    Easy experience

    Use the following trick to get easy SP, Materia leveling, and experience. Once you have got your vacation time at Junon Beach, you will have a new mission under the "Mysteries Of The World" category called "Fun In The Sun!". Successfully complete this mission set to unlock "More Fun In The Sun!" The second mission in this sub-category is called "We Hope It's A Vacation". In this mission, Sea Worms fall out of the sky about a half dozen at a time. This conitinues until about fifty have been destroyed. They are easy to kill, but they can hit you with Stop. You may want to equip Sprint Shoes. Once you have obtained Quake Materia from Wutai's secret shop, you can kill up to six enemies at a time in this mission. Doing so greatly increases your SP multiplier. They also drop a lot of MAG Mako Stones for Materia fusion. The DMW seems to react quite a bit to this mission; expect lots of Modulated Phases. This mission never expires. Kill the worms as much as desired.
    Additional DMW character locations

    Items
    Cactus Thorn: Successfully complete mission 10-1-3 (adds 1000 needles to DMW).
    Tonberry's Knife: Successfully complete mission 10-2-3 (adds Murderous thrust to DMW).
    Cait Sith's Megaphone: Find in a treasure chest in mission 8-4-3 (adds Courage Boost! to DMW).
    Moogle's Amulet: Find in a treasure chest during mission 8-4-4 (adds Moogle Power to DMW, and levels all equipped Materia to Master level).
    Magic Pot Tricks: Follow the orders of a Magic Pot (adds Item Mugger to DMW).

    Materia
    Ifrit Materia: Successfully complete mission 8-1-1 (adds Hellfire to DMW).
    Bahamut Materia: Successfully complete mission 8-1-4 (adds Mega-flare to DMW).
    Bahamut Fury Materia: Successfully complete mission 8-5-6 (adds Exaflare to DMW).
    Odin Materia: Successfully complete mission 8-1-6 (adds Zantetsuken to DMW).
    Phoenix Materia: Obtained during "7 Wonders Of Nibelheim" quest (adds Rebirth Flame to DMW).

    DMW scenes

    Every DMW character has several scenes which contribute to the percentage in the DMW menu. The following are some of the scenes and when they can be viewed:

    Aerith

    Aerith and Zack are in the park, and she asks if Zack can jump to his feet on sand. Zack says he can. He tries it once, fails, asks for another try, and succeeds.

    Aerith is tending the flowers, and Zack says "Let me give you a hand." She replies "That's okay. They only want to be tended by me."

    Aerith is taking Zack to the Wall Market. They are right outside the church, and Zack says "So this is the slums." He talks a little with Aerith about how they look. She says she has lived there her whole life.

    Aerith and Zack are in the church and she laughs. Zack says "Is it really that weird?" Aerith says no, and that it is just different. This is only seen after the Modeoheim incident when Zack inherits Angeal's Buster Sword and changes his hair.

    Angeal

    Zack and Angeal are surrounded by enemies, and Zack asks why Angeal does not use the Buster Sword. Angeal says it is large and unwieldy.

    Zack and Angeal are in a cave with the bodies of Sahagins around them. Zack is facing one still standing, and Angeal tells him to focus. Zack kills it, and Angeal says that was just focusing for the sake of being focused. Zack says it did not feel the same as before.

    Zack and Angeal are in the training room. Angeal says he is going to have Zack fight his data from last month. They begin to fight and use the same attacks at the same time. Angeal stops Zack.

    Cissnei

    Zack comes out of the elevator in the Shinra building and asks Cissnei out to dinner. She cannot because she has an assignment. Zack says he will talk to her supervisor, but Cissnei says she would not, as he is pretty scary.

    Genesis copies have Cissnei trapped on LOVELESS Avenue, and Cissnei is exhausted. Zack drops down, exclaims "Oh no!", and runs after them. There is a flash, and Reno and Rude are standing next to Cissnei with the Genesis copies on the ground. She says "Pretty good teamwork, huh?"

    Cissnei and Zack are at Costa Del Sol, then Tseng walks by, still in his suit. Zack comments that it must be hot. Cissnei asks if he would have preferred swim trunks. This is only seen after Zack's vacation.

    Zack says "Oh, no where did Hollander go?" Cissnei comes up and says "You lost track of him?" and they talk about it a bit. This is only seen after the chapter where Zack and Sephiroth go to where Angeal and Genesis were sighted in the Mako reactor. It ends with Zack falling from the plate.

    Cloud

    Cloud is leaning against a pillar in Junon and Zack runs up, saying there he is. The two infantrymen next to Cloud say "This grunt got sick from the ride here!" Zack says "You think he's up for some food?" and the two men say "All right! Food!". Zack says "No, wait! Hm. What to do? Okay, you can come too, but in exchange you have to promise to look out for Cloud." This is only seen after the Junon chapter directly after the Modeoheim incident.

    Zack defeats a monster and puts his sword away saying "Yeah!". Cloud yells "Zack, get down!" and begins shooting. He kills the monster behind Zack. Zack says "Thanks!" and Cloud removes his helmet.

    Zack is laying down on the plains saying "I wish I could show this sky to..." and then Cloud yells "Come on Zack, we have to go!"

    Zack gets off the motorcycle. Cloud is sitting in the side car, slumped over and not moving. Shinra troops come over and Zack says "As you can see my friend is sick. So let's hurry this up." This only occurs after you reach Banora when Cloud has the Mako addiction.

    Genesis

    Genesis has a few scenes but they are short, have no subtitles, and feature only him. They can all be seen when you obtain his DMW.

    Sephiroth

    Zack and Sephiroth are running, then they encounter some machines and monsters. Zack tells Sephiroth he will handle it, but Sephiroth takes them all out nearly instantly.

    Sephiroth is instructing Zack on killing with one blow. Zack kills a Dual Horn in one strike and Sephiroth says it was too weak, and to find another.

    Sephiroth is in the Shinra Mansion basement talking about the Cetra (ancients). This can only be seen after you find Sephiroth in the mansion during the Nibelheim investigation.

    Tseng

    Tseng and Zack are in a Mako Reactor. Tseng calls Zack saying it will be bothersome if they call for backup. He jumps down and the Wutai exclaim "Turks!". Zack jumps down and slices his sword. He is between Tseng and the Wutai. The Wutai exclaim "Oh no, SOLDIER!", Tseng shoots them, then says "What are you doing? They've called for reinforcements!"

    Tseng and Cloud are standing next to a chopper in Modeoheim. Zack walks up and says sorry to keep you waiting. This is only seen after the Modeoheim chapter.

    Tseng and Zack are on a roof with a chopper. Zack comments about "The whole thing being destroyed" and Tseng says it is his duty as a Turk to erase all evidence of misconduct.

    Tseng, Reno, Cissnei, and Rude are standing next to a destroyed wall in the Shinra building. Tseng says it is up to Zack to catch them. This is only seen after the assault on the Shinra building by the Genesis copies.

    Tseng and Zack are in the Modeoheim mountains. Zack says "It's them." You see two SOLDIER swords in the ground. Zack says "Sebastian, Essai." Tseng says "I'm sorry. Our dealings with AVALANCHE resulted in SOLDIER casualties." Zack replies "It's okay. In the end, they regained their senses." This scene may only occur after the Modeoheim incident.

    Weiss and Nero

    After defeating Genesis at his special shelter in Banora towards the end of the game, Zack carries him out. He meets back up with Lazard and places Genesis beside the chair. Lazard and the Angeal copy that protected Zack and Aerith die, Zack gives Cloud and Genesis a Dumbapple, then gets one for himself. After eating the Dumbapple, Genesis says a few words, and Zack leaves. Genesis is left there, however. It then shows a scene with two mysterious SOLDIER operatives landing a chopper and taking Genesis. They say "Apparently he is to become our brother." It does not show their faces. If you watch the credits, you will notice that it says under voice actors, the characters Nero and Weiss. Nero the Sable and Weiss are enemies from Dirge Of Cerberus. This game does not explain what they did with Genesis.
    Gongaga mini-game

    While in the Hills of Gongaga, after you start the scene with Genesis and Hollander, fight up to seven battles in the hills, then try to leave the area. Zack will notice a chest falling down the waterfall. Select the "I bet there will be more" option, and play the treasure chest mini-game. Monsters will come down as well as chests. The boxes and monsters will come down four times, repeating the same pattern:
    Wave 1 (chest): Middle
    Wave 2 (monsters): Left and right
    Wave 3 (chest): Far left
    Wave 4 (chest): Far right

    These waves will repeat four times after the fourth wave. The more boxes you get, the better the prize. If you touch the monsters, Zack will become temporarily paralyzed. The best way to dodge them is to get out of the river, then go back in once they are gone.
    Joining Angeal's Fan Club

    In Chapter 8, when you need to make Aerith the flower wagon, talk to the boy in the fountain area of Midgar. He will say that his mother is missing and never came back. Go to the Sector 1 Train Platform, and the mother will be standing by the wall when you walk in. Ask her why she is abandoning her son, and answer "A mother without honor is nothing but a monster." Then, go back to the boy in the fountain area, and you will be in the Angeal Club.
    Joining Genesis' Fan Club

    In Chapter 8, when you need to make Aerith the flower wagon, go to Loveless Ave. Talk to the Genesis fan in the back alley. Then, talk to the Genesis fan in the fountain section, and suggest that the two clubs join up. Go back to the lady on Loveless Ave., and she will give you a membership to the club.
    Joining Sephiroth's Fan Club

    To find the woman for admission to Sephiroth's Fan Club, the Silver Elite, you must wait until you can access the Park in the slums. This is after Zack falls from the plate while pursuing Hollander. When you get the chance again, go to the park, and look near the blocked off entrance to the next sector (this is where Shinra will collapse the plate to try to wipe out Avalanche in Final Fantasy 7). She will be standing next to the play set. You may have to move the camera to see her. She will ask you three questions about Sephiroth. Even if you get one wrong, you may try again as many times as desired. Answer all three questions correctly and she will accept you into the club. Unfortunately, there are only a few e-mails from the club, but they are still interesting.
    Seven Wonders of Nibelhiem

    When you first come into Nibelhiem, talk to the boy on the east side of the town. He will tell you that there are Seven Wonders you can help him solve. Note: Do not go to the Mako Reactor with Sephiroth until the first two are completed.

    First Wonder: Inspect the water tower to solve the Wonder of the town's red water supply. You will get the Phoenix Summon here.

    Second Wonder: Inspect the painting of the girl in the guest room in the inn. Go back to the boy, then back to the painting. Walk downstairs to see if the innkeeper walks upstairs. If not, inspect the painting again. Slowly follow him without passing him or starting the scene with Sephiroth.

    Third Wonder: When escorting Cloud and Tifa back to town, talk to each child in the intersection with the Mako Fountain. Take the path behind the children all the way to the end to encounter the "Wonder" bombs. Destroy all three of them before they explode by hitting them as they expand to make them shrink again. Once you defeat them, go back to the village and exchange the Gold Shard you received for defeating them for a Safety Bit.

    Fourth Wonder: This Wonder is in the Shinra Manor about a laughing safe. Go to the northwest room on the second floor to find a piece of paper and the safe, which contains clues on how to open the safe.

    First digit: Knowledge overflowing. Count the number of books not on the bookshelf in the room on the east side by looking through the keyhole. Count the books on the floor and on top of the book shelf.


    Second digit: Unwelcome faces. Count the number of Dorky Faces in the east room on the first floor. They disappear and reappear but in the same places.


    Third digit: Tasty reminders of home. Count the number of Dumbapple and/or cans in the room on the second floor in the back of the west wing. Also look for them behind or under furniture.


    Fourth digit: Resting on all four feet. Count the number of chairs in the west room of the first floor.


    Go back to the room, and put in the deciphered code, and find a Cactuar in the safe and the Vital Slash Materia. Return to the boy in town to find out about the Fifth Wonder.

    Fifth Wonder: The boy speaks of bloodcurdling moans in the caverns of the Shinra Manor. Go to the caverns, and defeat four Sahagins. Go into the rooms on the side of the cavern, and unlock each coffin until you find a man in the coffin, who is none other than Vincent.

    Sixth Wonder: Note: You must do the preceding five Wonders first. While in Nibelhiem when Sephiroth has set the town on fire, there is a boy standing near the store. He says that his mother is trapped inside and you have 1:00 to get her out. Unfortunately there is too much smoke to see, so you must blindly guide Zack through the building. First, guide him to the far right of the store, then toward the rear, then left, next to the front, and finally to the right. Press X when prompted, and lead Zack back through the same route and out the front door. The boy will give you an ATK Up++.

    Seventh Wonder: Note: You must do all preceding Wonders first. The boy will send you a message in the Outskirts of Nibelhiem in the following chapter about the state of the village and the lack of a Seventh Wonder. He has left a treasure as a thank you for rescuing his mother somewhere in the village, if Zack can find it. Go past the save point toward the farmhouse in the Nibelhiem Outskirts, and look on the ground near the fence for a glowing red object. It is the Wall materia, which is the Seventh Wonder.
    Status Ward materia

    Status Ward materia can be found in multiple missions. If you equip it, you will be immune to any status ailments that your equipped Materia can cause. Note: This works for the Dark and Hell Materia, such as Dark Blizzard or Hell Firaga. If you combine a Hell Materia with a Status Ward Materia, you will be immune to the following: Silence, Poison, Stop, and Death. It works very well in the latter missions.
    Recommended equipment combination

    The following equipment combination is very effective. Note: Genji armor is obtained by getting the DMW completed 100%. The Brutal and Gold Hairpin can be found in the "Seeking Priceless Items" missions. Mog's Amulet can be bought, and Ribbon is obtained by completing the "Seeking Priceless Items" mission category.

    Materia
    Hell Firaga (Magic +75)
    Libra (Attack +68)
    Status Ward (HP +999%)
    Mug (Vitality +100)
    Wall (MP +400%)
    Curaga (Spirit +84)

    Accessories
    Mog's Amulet (foes drop rare items only; all steals are rare, Luck +5) or Ribbon (immune to all status ailments but Death)
    Genji Armor (Break HP limit; new limit 99,999, always endure and regen)
    Gold Hairpin (Break MP limit; new limit 9,999)
    Brutal (Break Damage limit; new limit 99,999)

    Navigating through the missions

    When navigating through the missions, you can hug the walls or borders and avoid unnecessary conflicts and still get all the chests in the area (for example, places where it is narrow or on the rope bridge in the caves you cannot sneak by). All encounters are mostly activated in the center of the room or opening. Hug the wall if you are going through a very difficult mission and you know you can take the objective.
    Mission difficulty levels

    The game automatically labels missions with a difficulty based on your level. However, it does not take into account stat bonuses from Materia or accessories, so you could actually play a very hard mission and find it to be about normal difficulty.
    Genesis' Banora hideout

    Once you reach the final stage of the game, Genesis' secret hideout in Banora, you must get the Seven Goddess Materia and set it on the pedestal in the Portal of Severance. However, there is an optional section. You can reach it by defeating all the monsters in the Lake of Oblivion. To do this, check all the Lifestream Springs. When Zack says "The Lifestream has ascended and crystallized", it indicates that you have to fight another enemy first. One of them will make an enemy appear. After defeating it, check the remaining ones again to find the one that spawns the next enemy. Repeat this until all the springs disappear, and a pathway will appear in the back. It will lead to an optional section. Here you must defeat enemies to gain keys to the doors so that you may advance. The purpose of this section is to obtain some extra items in the cells. The cells can be opened by turning the valves on the walls next to each cell. Some of them do not have valves. If it has a hole in the wall, you must find a hole that leads you into that cell. If it does not, it is inaccessible. Once you finish this section, you should have gotten the "Iron Bars Key". Use this on the door with the Behemoth behind it. Fight the Behemoth, then use the door behind it to appear in the Portal of Severance on the second floor. All you can do is take the elevator down to the first floor.
    Defeating higher level Dual Horns

    In later missions you may encounter Dual Horns called Diceratops or Grand Horn. The Diceratops has Null Magic, so you must use physical attacks, but the Grand Horn is very difficult. It has Null Magic and Null Physical, requiring you to wait for the DMW to get you a combination. It is recommended you buy Zantetsuken Materia and level it up to the maximum. Also, buy a Lucky Stars Materia, as the Grand Horn has an attack called Gaia's Wrath which will lower your limit level. You cannot control this one at all, so be patience. You can steal a Pearl Necklace (rare steal) from it.

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    ================================================== ==========================
    II. WALKTHROUGH
    ================================================== ==========================


    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    CHAPTER 00 : PROLOGUE
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    ----------------------------------------------------------------------------
    Midgar
    ----------------------------------------------------------------------------

    After the opening movie and some dialogue, you'll immediately encounter your
    very first battle in the game. Do take the time to familiarize yourself with
    the controls and the battle system. Once you've had enough practice, just
    get rid of all the enemies, and Zack will automatically head to Sector 8 for
    a boss fight.

    ================================================== ==========================
    Boss : Behemoth
    ================================================== ==========================

    o---------------o-------------o---------------------o----------------------o
    | HP : 7870 | MP : 122 | Steal : N/A | Drop : N/A |
    o---------------o-------------o---------------------o----------------------o

    This battle provides some really good battle practice. Try to go around
    behind your target and attack to score constant critical hits, but watch out
    for its tail, You may also attack from the front, while blocking the
    Behemoth's blows as much as you can. Try using those magic materias as well,
    Blizzaga in particular is quite effective. Don't hesitate to use Potions to
    heal if necessary.

    ================================================== ==========================

    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    CHAPTER 01 : EMBRACE YOUR DREAMS
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    ----------------------------------------------------------------------------
    Midgar
    ----------------------------------------------------------------------------

    o-----------------o
    | Shinra Building |
    o-----------------o

    When you regain control after the story events, access the main menu and
    read through all the new mail messages, especially the tutorials. Speak to
    Kunsel and select the first option when you're done.

    Leave the room and talk to Kunsel again. Now step on the save point, open
    the main menu, and select "missions". Clear that new mission, and go check
    supply pod 6 to get a BRONZE BANGLE; equip it. Go back into the briefing
    room, talk to Angeal, and select the first option.

    ----------------------------------------------------------------------------
    Wutai
    ----------------------------------------------------------------------------

    o-----------------------------o
    | Mt. Tamblin - Mountain Path |
    o-----------------------------o

    Clear the group of enemies, and go along the path until you trigger a short
    cut-scene. Save your game and continue on to the next area afterwards.

    o-------------------------o
    | Mt. Tamblin - Near Fort |
    o-------------------------o

    When you regain control after the story events, clear the area of enemies.
    Use normal attacks to get rid of the ground targets, and hit the ones atop
    the wall with magic. Blizzard works better than Fire.

    o-------------------------o
    | Fort Tamblin - Corridor |
    o-------------------------o

    Make your way to the central area while clearing the place of Wutaian
    troops. Be sure to pay attention to the walls and watch towers here, if you
    wish to fully secure the fortress, since some enemy troops are hiding there.
    Revolving walls can be examined by pressing X when you stand near them, and
    you can look up at the watch towers to search for enemies.

    You can obtain a SOMA, POTION, ETHER, and HI-POTION from the treasure chests
    in this area. Once you reach the exit, you can either choose to head in, or
    stay a bit longer to search for enemies, if haven't found all of them yet.

    o--------------------------o
    | Fort Tamblin - Courtyard |
    o--------------------------o

    Start by going east through the passageway to find a chest with EARRINGS in
    it. Head back and go west this time. Grab the HI-POTION from the treasure
    chest. Proceed further onwards and save your game.

    Examine the nearby statue to trigger some dialogue. Defeat all members of
    the Crescent Unit to receive an ELIXIR. Go forward a bit and you'll run into
    Yuffie. Enter the Arena for a boss fight.

    ================================================== ==========================
    Boss : Vajradhara Tai & Vajradhara Wu
    ================================================== ==========================

    o---------------o
    | Varadhara Tai |
    o---------------o-------------o---------------------o----------------------o
    | HP: 2900 | MP: 22 | Steal: Vit Up | Drop: N/A |
    o---------------o-------------o---------------------o----------------------o
    | Vajradhara Wu |
    o---------------o-------------o---------------------o----------------------o
    | HP: 2900 | MP: 22 | Steal: HP Up | Drop: N/A |
    o---------------o-------------o---------------------o----------------------o

    These two are pretty strong, but fortunately their attack range isn't that
    great. So try to keep your distance and rely on magic attacks. If you choose
    to move in, then go around behind them if you can, and attack from there.

    Also, blocking will greatly reduce damage from their blows, so do it if you
    get the chance, but you're better off rolling away since blocking takes
    time. Use Cure magic to heal when needed.

    ================================================== ==========================

    o----------------------------o
    | Mt. Tamblin - Animal Trail |
    o----------------------------o

    You will receive a FIRE ARMLET from Lazard if you managed to defeat all the
    enemies at Fort Tamblin's corridor earlier. Defeat the Genesis copies.

    When you regain control after the cut-scene, equip the Fire Armlet and save
    your game. Go on and help Angeal afterwards. Another boss fight follows.
    BOOM IT GUYZ!!!

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    ================================================== ==========================
    Boss : Ifrit
    ================================================== ==========================

    o-------------o-----------o-----------------------o------------------------o
    | HP: 6720 | MP: 409 | Steal: Atk Up | Drop: Assault Twister |
    o-------------o-----------o-----------------------o------------------------o

    This battle will be a whole lot easier with the Fire Armlet equipped. Most
    of Ifrit's attacks are close-ranged, so keep your distance and repeatedly
    cast Blizzard. If Ifrit dashes towards you, roll left or right to avoid the
    upcoming blow. There is no way to avoid Hellfire though, so cast Cure to
    heal immediately after the said attack ends.

    ================================================== ==========================

    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    CHAPTER 02 : BETRAYAL?
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    ----------------------------------------------------------------------------
    Midgar
    ----------------------------------------------------------------------------

    o-----------------o
    | Shinra Building |
    o-----------------o

    Tseng will be added to your D.M.W. after the story events. Exit the briefing
    room and check supply pod 6 to get a THUNDER materia. Step on the save point
    for some new missions; complete them if you like. Now leave through the
    yellow door and Kunsel will take you to Sector 8.

    o---------------------o
    | Sector 8 - Fountain |
    o---------------------o

    You should see a group of three ladies here. Speak to them for a short
    dialogue. After that, talk to Angeal fan to join the Keepers of Honor fan
    club. Then speak to the Genesis Fan to join the Red Leather fan club. You
    should get mails from both clubs from now on. Go on to Loveless Avenue.

    o-----------------o
    | Loveless Avenue |
    o-----------------o

    Talk to the Shinra captain standing near the entrance. This will unlock
    Mission 1-2 in the missions menu. Next head north towards the center alley
    at the top of the area, and talk to the Genesis Fan to join the Loveless
    Study Group club. There is nothing left to do here so head back to base.

    o-----------------o
    | Shinra Building |
    o-----------------o

    You can look around the building if you like. Once done, go upstairs and
    use the elevator to get to the soldier floor. Make your way into the Materia
    room and chat with the scientists. This unlocks mission 8-2 in the missions
    menu. Go back to the briefing room and speak to Tseng to proceed with the
    game's main storyline.

    ----------------------------------------------------------------------------
    Banora
    ----------------------------------------------------------------------------

    o------------------------o
    | Banora - Apple Orchard |
    o------------------------o

    Just go along the path and save your game at the save point. You will have
    to fight against a Guard Spider at the end of the path. It shouldn't be
    that difficult. Cast lightning if you have it equipped, or simply attack
    it from behind to score constant critical hits.

    Grab the X-POTION from the nearby treasure chest. Save your game again if
    you like. Head for the exit near Tseng to proceed to the next area.

    o----------------o
    | Banora Village |
    o----------------o

    Pick up a HI-POTION from the treasure chest here. Head south into the
    village afterwards. There, check the area around the northeast house to find
    a chest with a REMEDY in it. Angeal's house is to the south. Go inside for a
    cut-scene.

    Get 5 GIL from the treasure chest in Angeal's house. Examine the other
    furnitures too if you want. Now leave the house and defeat the G Assassins.
    Take the lower path east to the clifftops. Pick up a HI-POTION and an MP UP
    materia along the way. Talk to Tseng at the end.

    o------------------o
    | Banora - Factory |
    o------------------o

    Defeat the G Assassins and head downstairs to beat some more of the same
    enemies. After the battle, go north and grab an ELIXIR and X-POTION from
    the treasure chest. Follow Tseng into the room and pick up a REMEDY in
    there and save your game. Continue to the second floor.

    o----------------o
    | Banora Village |
    o----------------o

    You'll regain control outside the factory after the cut-scenes. Pick up a
    BRONZE ARMLET from the treasure near the factory entrance. Now make your
    way back to Angeal's house.

    A mini-game will commence. Simply press the attack button as soon as the
    cannon shells turns red to destroy them. The first 9 shells should be easy
    enough to deal with, while the timing from the last one is a bit more
    complicated, due to the camera angle. You will be rewarded with 1000 Gil
    for completing that one, as well as an extra 500 Gil if you manage to
    successfully chain a 10-hit combo.

    Go inside Angeal's house for a cut-scene and a boss fight.

    ================================================== ==========================
    Boss : Bahamut
    ================================================== ==========================

    o-------------o-----------o-----------------------o------------------------o
    | HP: 8720 | MP: 424 | Steal: Hi-Potion | Drop: Force Bracelet |
    o-------------o-----------o-----------------------o------------------------o

    Bahamut is not particularly difficult, since most of its attacks can be
    blocked. Move around behind the summon and attack when it is within reach.
    When Bahamut flies away, you can reach it by casting long-range spells like
    Fire or Blizzard. Megaflare is a gravity-like attack, so it will not kill
    you. But since it takes away a good amount of HP, it is a good idea to heal
    immediately afterwards.

    ================================================== ==========================

    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    CHAPTER 03 : MONSTER
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    ----------------------------------------------------------------------------
    Midgar
    ----------------------------------------------------------------------------

    o-----------------o
    | Shinra Building |
    o-----------------o

    New missions are now available, and I suggest you take the time to do them.
    Go inside the briefing room, and check supply pod 6 to get a STAR PENDANT.
    Head further into the briefing room and speak to both SOLDIERs here. This
    will unlock mission 7-1 in the missions menu.

    Next, go into the training room, speak to Hojo, and agree to validate his
    data. The first 3 groups of monsters should be easy enough, but the last
    one is a different story. Experiment No. 088 has 9999 HP and can quite
    easily slaughter Zack at this point. You don't really get anything for
    defeating the special program, but at least you get humiliate Hojo.

    After that, leave the building and head to Sector 8.

    o---------------------o
    | Sector 8 - Fountain |
    o---------------------o

    Make your way to the upper level, and talk to the guy by the wall at the
    top of the stairs. This will unlock mission 2-1 in the missions menu.
    You should be done here so head back to base.

    o-----------------o
    | Shinra Building |
    o-----------------o

    Take the elevator up to the Director's Office for a cut-scene. With Zack
    promoted to 1st class, you can now equip 6 materias. Additionally, you may
    now convert unwanted materia into SP, by selecting "SP Convert" in the
    materia menu. Materia Fusion becomes accessible as well.

    Check the tutorial mails to learn about this new feature. Heasd back to
    Lazard's office for some more story events. When you regain control, save
    your game and leave the room Get off the elevator when it stops.

    At the SOLDIER Floor, speak to the soldier 3rd class laying on the ground
    at the hallway and save him from the Red Saucers. He will then give you an
    ETHER. Next, enter the Training Room and get rid of some more Red Saucers.
    Pick the first option as your answer to the man's request. He will give you
    5000 Gil. Take the elevator down to the Entrance afterwards.

    Not much to do here. Just defeat the horde of G Assassins, Red Saucers, and
    Sweepers. You'll automatically regain control at Sector 8 afterwards.

    o---------------------o
    | Sector 8 - Fountain |
    o---------------------o

    Cissnei will be added to your D.M.W after the cut-scene. Save your game and
    continue towards Loveless Avenue.

    o-----------------o
    | Loveless Avenue |
    o-----------------o

    Have a look at the east alley near the entrance, and save the civilians to
    receive an AMULET. Clear the Sweeper at the opposite corner, and the man
    will give you EARRINGS. After that battle, go north and defeat G Eraser to
    get the Barrier materia.

    Cissnei will then give you the RESEARCH DEPARTMENT QMC (Shop).

    ----------------------------------------------------------------------------
    Mako Reactor 5
    ----------------------------------------------------------------------------

    Save your game and defeat the Sahagins. After the story event, head west at
    the first intersection and go down the ladder. Turn the valve at the bottom.

    Return to the upper level and back to the main path. Make your way to
    Sephiroth's position, and descend the nearby ladder. At the bottom, head up
    and take the next ladder down. Continue north at the bottom and open the
    treasure chests to for a HI-POTION and SHINRA ALPHA. Turn the valve.

    Make your way back to the top-most level. There, just follow the path
    around to another valve. Turn that one as well to lower a bridge. Go down
    the nearby ladder and head to meet with Sephiroth.

    o---------------------------------o
    | Plate Interior - Secret Factory |
    o---------------------------------o

    Save your game at the save point here. Now read all the documents scattered
    around the area to trigger dialogues and cut-scenes. After reading all the
    documents and looking into the tube, talk to Sephiroth for some cut-scenes.

    o----------------o
    | Plate Interior |
    o----------------o

    Save your game and run after Hollander until you reach the outer section of
    the plate. Do check around corners for treasure chests containing a MAG UP
    materia and 2 HI-POTIONS. When you get outside, climb up the stairs and open
    the treasure chest to get a CIRCLET. Head south after Hollander. Save your
    game if you like. More story events follow.
    BOOM IT GUYZ!!!

  4. #4
    Senior Member boomermitra's Avatar
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    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    CHAPTER 04 : AN ANGEL'S DREAM
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    ----------------------------------------------------------------------------
    Midgar
    ----------------------------------------------------------------------------

    o-------------------------o
    | Sector 5 Slums - Church |
    o-------------------------o

    Aerith will be added to your D.M.W. after the cut-scenes. There are plenty
    of new missions available as well. Do take the time to complete some of
    them. Save your game and head for the northwest corner of the church, to
    find a treasure chest with 2 ETHERS. Try to leave the church. Aerith will
    lead to the Market, so just follow her until you get there.

    o-------------------------o
    | Sector 5 Slums - Market |
    o-------------------------o

    When you regain control after the short dialogue, head for the southern
    exit. Talk to the people here for information as to where the pickpocket
    kid went. Everyone here will be conspiring against you, so don't expect
    them to be of any help. But go ahead and ask around anyway.

    Start out by speaking to the gift shop clerk, then to the little girl at
    the bottom of the area. Next, talk to the kid by the market entrance, then
    to the guy running the "materia" shop. Lastly, have a chat with the
    "Shopping Paradise" clerk. Now go speak to Aerith who is waiting near the
    materia shop. Head to where the Shinra infantryman is, for a story event.

    Now that you have your wallet back, you get to choose how you want to help
    the boy. I chose the to get his wallet back from the monster. Anyway, head
    for the streets outside the market and head north. Beat the worms.

    When you regain control at the market, talk to the Shopping Paradise clerk
    to whip up a perfume for Aerith. "Drip" = 1 drop and "Splash" = 10 drops.
    Simply press X to shut off the tap once your total drops matches the number
    given by the clerk.

    Now head to the gift shop and the guy will give you a SOMA, a REMEDY, and a
    HI-POTION. Some long cut-scenes follow. Make your back to the Shinra
    Building through the southern exit at the market, and the pickpocket kid
    from earlier will come and give you his STEAL materia.

    o--------------------o
    | Sector 0 - Highway |
    o--------------------o

    Fight your way past enemies and continue forward until you reach the end of
    the highway to trigger some more cut-scenes.

    o-----------------o
    | Shinra Building |
    o-----------------o

    You'll be at the 67th Floor of the building. Save your game and head west
    to the Sample Storge Chamber. There, open the treasure chests to get an
    X-POTION and a REMEDY. Then use the elevator at the west side of the room.

    At the Fusion Chamber, speak to Hojo once. Now you'll get a chance to
    mess around with some of the lab equipment. First, examine the panel at
    east corner and operate the device. Press X to turn off the machine in
    exactly 5 seconds to get a 100 SP bonus. If you go beyond 5 seconds, the
    device will malfunction and take 50 SP away from you.

    Next, examine the panel at the west side and ignore the "Danger: Do not
    Touch!" warning. You will be given access to 5 special materias to use for
    fighting the worms. You won't get any reward for doing this, just some
    amusing dialogue.

    Examine the huge sample pod in the middle of the room. Hojo will reward you
    with specific amounts of bonus SP, depending on your response to his
    questions. For the optimum SP reward (1000), pick option 1 for the first
    question; option 2 for the second question; and option 2 for the last one.

    Finally, examine the panel at the middle and press it. Head back to the 67th
    floor. Defeat 4 Experiment No. 97s in the hallway, and find the last two
    enemies inside the north room. You can steal the Jail Cell Keys from the
    enemies. Clear all the enemies within 3 minutes and use the keys to open the
    cells in the north room.

    The rooms contain the following treasures: Silence, Atk Up, Soma, Thunder,
    3502 Gil, Potion, 2 Hi-Potions, Cure, HP Up, Blizzard, Remedy. You'll be
    automatically taken back to the Fusion Chamber when time runs out.

    There, save your game and speak to Hojo again for some cut-scenes, followed
    by a boss fight.

    ================================================== ==========================
    Boss : Bahamut Fury
    ================================================== ==========================

    o-------------o-----------o-----------------------o------------------------o
    | HP: 18000 | MP: 312 | Steal: Hi-Potion | Drop: Thundara |
    o-------------o-----------o-----------------------o------------------------o

    Start off by casting Barrier on yourself then move in and hack away. The
    summon's claws can be easily dodged. Whrn it uses Cluster Sphere, wait until
    the orbs appear then run to either side of the screen to avoid the attack.
    Hexafang can also be a bit troublesome, but you can easily avoid it by
    running to either side of the battle area.

    Exaflare can take away a good chunk of your HP, MP, and AP. So quickly use
    an Ether to refill your MP and use your materia to heal. Or you can use a
    Potion instead.

    ================================================== ==========================

    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    CHAPTER 05 : WHERE ARE YOU?
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    ----------------------------------------------------------------------------
    Midgar
    ----------------------------------------------------------------------------

    o-----------------o
    | Shinra Building |
    o-----------------o

    Enter the briefing room and check the supply pods to get a FIRA materia.
    There are some new missions available for you to clear as well. Head for
    the Training Room and speak to one of the scientists there to play the
    squats mini-game.

    Just press X at the right time to perform squats continuously. You need to
    have performed more squats than your opponent after 1 minute to win. The
    rewards for winning against each opponent are as follows:

    Shinra Infantryman : Shinra Lunch Cart Specs
    Shinra Captain : Shinra Ceramic
    SOLDIER 3rd Class : Shinra Treads
    SOLDIER 2nd Class : Shinra Solder

    After that, enter the Briefing Room once you clear missions 7-1-1 to 7-1-6.
    You will then receive the PREMUIM TIRES when the dialogue ends.

    Next, go to the Materia Room and hand over the mako stones that you have
    collected from the Mako Stones missions (8-2). The researchers can generate
    some good materias from them.

    After that, take the elevator down to the entrance and speak to the City
    Planner Director. This will unlock mission 6-2 in the missions menu. Exit
    to Sector 8 afterwards.

    o---------------------o
    | Sector 8 - Fountain |
    o---------------------o

    Complete mission 2-1-1 first and head for the upper level of the area, then
    speak to the man standing near the stairs.

    Proceed to Loveless Avenue and speak to the Shinra army captain near the
    entrance. Complete missions 1-2-1 to 1-2-6 and he will give you the
    CRAFTSMAN MONTHLY. Speak to the Genesis Fan at the north alley as well.

    Return to Sector 8 and talk to the SOLDIER 2nd class and help him catch the
    Wutaian spies. Note that you must speak to each person THREE TIMES.

    1st Spy : The man at the northwest portion of Loveless Avenue.
    2nd Spy : The Shinra infantryman at the Sector 5 Slums Market.
    3rd Spy : The man coming out of the elevator at Shinra Building entrance.
    4th Spy : The woman at the upper level of Sector 8 Fountain.
    5th Spy : The man in front of the rocket in Shinra Building exhibit room.
    6th Spy : The boy in the Sector 6 Slums Park.

    This unlocks mission 4-3-1 to 4-3-6. You will also get the WALNUT WOOD.
    Now talk to the lady in the Slums Park. She is a member of the Silver Elite
    Sephiroth fan club. Pick the following responses for her questions:

    Question 1 : Masamune. Question 2 : Super Nova. Question 3: Left Hand. You
    will officially become a member of the Silver Elite fan club afterwards.

    o-------------------------o
    | Sector 5 Slums - Market |
    o-------------------------o

    Speak to the little girl at the southeast corner of the area to unlock
    mission 2-1-3. Next, talk to the guy running Item World to play yet another
    mini-game. All you have to do is pick up all 20 materias scattered around
    the market in the shortest possible time. The shorter your time, the higher
    your prize money.

    Exit out to the streets and take the west exit towards the Church Entrance
    for some cut-scenes. Then you'll regain control in a new area.

    ----------------------------------------------------------------------------
    Modeoheim
    ----------------------------------------------------------------------------

    o--------------o
    | Modeo Ravine |
    o--------------o

    Save your game and follow the path to the next area. Cloud will be added to
    your D.M.W. after the cut-scene. Just keep going until you reach the north
    side of the ravine. There is only one path you can go along here, but it is
    kind of hard to see.

    Before heading down towards the facility, talk to Cloud twice and study the
    patrol routes of the guards. This is essential if you want to infiltrate
    the facility undetected. You may also speak to the other infantryman to
    practice doing squats. Save your game at the bottom of the ravine.

    Now if you're having trouble going in undetected, just enter the facility
    then leave to abort the infiltration process. Keep doing this until the
    guards claim all 5 treasures, and they should clear out.

    o--------------------------o
    | Mako Excavation Facility |
    o--------------------------o

    Start by going west down the stairs all the way to the bottom, and grab the
    X-POTION from the treasure chest there. Go all the way back to the to the
    top of the stairs and head east. Save your game at the bottom and use the
    elevator. Watch the story events. Boss fight follows.

    ================================================== ==========================
    Boss : Genesis
    ================================================== ==========================

    o-------------o-----------o-----------------------o------------------------o
    | HP: 14800 | MP: 525 | Steal: Elixir x2 | Drop: MBarrier |
    o-------------o-----------o-----------------------o------------------------o

    This battle shouldn't take long. Equip either Venom Shock accessory or
    Poison materia, and use those on him. His Black Flurry attack drains some
    of your MP, as well as inflicts Curse, so you might want to consider
    equipping an accessory that prevents that status, like Gris-Gris Bag.

    ================================================== ==========================

    Genesis will be added to your D.M.W. after the cut-scene. You will then
    regain control outside the facility. Continue on to Modeoheim.

    o-----------o
    | Modeoheim |
    o-----------o

    Save your game and continue towards the village. There are random enemy
    encounters here as well. Take a look at the northern cabin to find a chest
    with 3000 GIL in it. The lower right shack has a treasure with an MP UP
    Grab the BLIZZARA outside the south Bathhouse and go inside.

    o--------------------------o
    | Modeoheim - Bathhouse 1F |
    o--------------------------o

    Here, you should see a green valve on the floor just to the right of the
    entrance. Examine it to get a "Boiler Handle". Then open the two treasure
    chests for an ETHER and HI-POTION. Head for the southeast room afterwards.
    Defeat the Griffon. Cast MBarrier to reduce damage from its Fira spell.
    Pick up an ETHER from the nearby chest. Go upstairs into the Boiler Room.

    o-----------------------o
    | Bathhouse Boiler Room |
    o-----------------------o

    Check under the north staircase for a treasure chest containing a FORCE
    BRACELET. Head up the north stairs, and examine the machine to insert the
    Boiler Handle. The steam should shut off now, so go check the "steam hole"
    downstairs to get a LIGHTNING ARMLET.

    Now return to the first floor and walk onto the pool of water. Open the
    treasure chest there to get a DISPEL materia. Head back up to the Boiler
    Room and up the north staircase to the exit.

    Save your game and just follow the path until you reach a room in the
    second floor for a cut-scene, followed by a boss fight.

    ================================================== ==========================
    Boss : Angeal Penance
    ================================================== ==========================

    o-------------o-----------o-----------------------o------------------------o
    | HP: 27800 | MP: 544 | Steal: Bronze Armlet | Drop: Lightning Armlet |
    o-------------o-----------o-----------------------o------------------------o

    Again, this battle isn't too tough. Start off by casting Barrier on Zack,
    and move around behind the boss and attack. Angeal Penance seems to be
    vulnerable to ice as well, so be sure to Blizzaga on him if you have it with
    you. When he uses Defense of Light, immediately cast Dispel to remove his
    wall enhancement. You can also use the Paralyzing Shock accessory to stun
    him if you like.

    ================================================== ==========================
    BOOM IT GUYZ!!!

  5. #5
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    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    CHAPTER 06 : PROTECT YOUR HONOR
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    ----------------------------------------------------------------------------
    Junon
    ----------------------------------------------------------------------------

    o---------------o
    | Costa Del Sol |
    o---------------o

    When you regain control after the cut-scenes, defeat the horde of G Divers
    with the umbrella. You still have access to your materia as well.

    o-------------o
    | Lower Junon |
    o-------------o

    Save your game. There are several new missions available as well, take the
    time to do them if you like. I recommend completing mission 1-3-3, because
    you will be needing Thundaga later in this area.

    Now just go forward and grab the 5000 GIL from the treasure chest. Get rid
    of some more G-Troopers and pick up the BRONZE ARMLET at the end of the
    path. Take the nearby elevator to Level 6.

    Go forward once again and pick up a DRAIN materia and a CHOCOBO ARMLET from
    the treasure chests here. Defeat the some G-Bladers along the way. Save
    your game at the end if you want, then press the switch to open the gate.

    o--------------------------o
    | Central Tunnel - Level 6 |
    o--------------------------o

    Quickly get rid of the General's Tank using Thundara or Thundaga. It should
    drop a Shinra Beta for you when defeated, which a pretty good accessory.

    Other Shinra people will come secure the area. Go talk to Cloud who is
    hunched over at the left corner by the gate. This will add a new memory
    event in Cloud's D.M.W. Press the switch and go through the gate towards
    Upper Junon.

    o-------------o
    | Upper Junon |
    o-------------o

    Defend Junon's perimeter from the Crazy Saws and Metal Saucers. Just
    approach the machines to initiate combat. Defeat a total of 30 enemies and
    you will be rewarded with a MAG UP+ materia.

    Now get on the gondola near the east exit. It will take you to Level 8 Upper
    Junon. After the dialogue with Cissnei, ride the gondola back to the
    previous area, and take the west exit to Junon Airport.

    There, save your game and continue forward for a boss fight.

    ================================================== ==========================
    Boss : Guard Scorpion
    ================================================== ==========================

    o-------------o-----------o-----------------------o------------------------o
    | HP: 49180 | MP: 0 | Steal: Shinra Beta | Drop: Vital Slash |
    o-------------o-----------o-----------------------o------------------------o

    This battle is quite easy if you have the proper equipments. It is also a
    good idea to focus on boosting Zack's magic stat. Now start off by casting
    Barrier and MBarrier, then just stay away from the boss and keep casting
    Thundaga.

    ================================================== ==========================

    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    CHAPTER 07 : THE END OF GENESIS?
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    ----------------------------------------------------------------------------
    Midgar
    ----------------------------------------------------------------------------

    o----------------o
    | Sector 5 Slums |
    o----------------o

    When you regain control after all those cut-scenes, save your game and leave
    the Church. Get rid of the 3 Gun Bull Heads outside. Now you have to gather
    the materials to build a flower wagon for Aerith.

    Don't forget to talk to the little girl by the east exit of the slums
    street. This will unlock mission 2-1-4 in the missions menu. Also, talk to
    the Silver Elite member in the Park to get a new e-mail from the fan club.

    Tools : Check one of the shiny objects on the ground outside the church to
    find some USED TOOLS.

    Wood : Examine wood planks at northeast corner of the market. Tell the
    carpenter to name his bar "Seventh Heaven". He will then give you
    some OLD LUMBER.

    Wheels : Talk to the man standing by the pickup in Loveless Avenue. He
    will give you his valued WORN TIRES.

    As for the instructions, head back to the Church Entrance and check the
    shiny object on the ground. You will receive the HOW TO BUILD A WAGON
    book. Go into the church and talk to Aerith to start building the
    first wagon.

    You'll regain control at the Shinra Building after the story events.

    o-----------------o
    | Shinra Building |
    o-----------------o

    Enter the briefing room on the Soldier Floor and check the supply pods to
    get a SPRINT SHOES. Go on to the entrance, and speak to the receptionist
    in brown suit at the Information Center. She is the chairwoman of the new
    Zack fanclub. Cissnei told you about this back at Junon.

    Now head to the upper level of the Building Entrance, and talk to the
    Infantryman hanging around to the east of the hallway. This will unlock
    mission 2-1-5. Proceed to the Exhibit Room afterwards.

    There, speak to the researcher standing in front of the map display. This
    will unlock mission 2-1-6. Clear the mission and talk to the researcher
    again for some story events, then you will receive the MYTHRIL TOOLS.

    o---------------------o
    | Sector 8 - Fountain |
    o---------------------o

    If you joined Angeal's and Genesis' fanclubs early on in the game, talk to
    the Genesis Fan here. It turns out that the club is running low on funds,
    so go on and suggest that they "merge with a rich fan club". Now head to
    Loveless Avenue and speak to the other Genesis Fan, who is part of the
    Loveless Study Group (you need to have joined this club before too).

    Return to the Fountain and speak to the Genesis Fan again. This ensures
    that you continue receiving mails from the Red Leather fan club.

    Next, talk to the boy who is running around. He says his mom is missing.
    So head over to the Sector 1 Platform and talk to the woman there. Select
    the 2nd option as your response. She should go back to where her son is
    now. This should keep the Keepers of Honor fan club going.

    o----------------o
    | Sector 5 Slums |
    o----------------o

    Go into the Church and approah Aerith for some cut-scenes. When you regain
    control at the Shinra Building, head for the elevator, and when prompted for
    a response, pick the second option. Make your way back to the Church and
    talk to Aerith, and build another flower wagon for her.

    You need the following items to build the second flower wagon:

    Craftsman Monthly : Clear mission 1-2-6 and talk to the Shinra Captain in
    Loveless Avenue.

    Premium Tires : Clear mission 7-1-6 and speak to the Soldier 3rd Class
    in the Shinra Building Briefing Room.

    Walnut Wood : Complete the Wutai Spies mini-game.

    Mythril Tools : Clear missions 2-1-1 to 2-1-6 and talk to the
    researcher in the Shinra Building Exhibit Room.

    This will trigger some more story events with Aerith. After that, talk to
    her again to build one last flower wagon for her. You need to have beaten
    all the opponents for the squats mini-game in the Training Room.

    Go back to the Shinra Building, and talk to Kunsel in the SOLDIER Floor.
    Pick the first option. Take note that this is the last time you will be in
    Midgar, so make sure that you're really ready before you go.

    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    CHAPTER 08 : DEPARTURE
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    ----------------------------------------------------------------------------
    Nibelheim
    ----------------------------------------------------------------------------

    o-----------o
    | Nibelheim |
    o-----------o

    When you regain control after the short cut-scene and the dialogue with
    Tifa, talk to Sephiroth them to Cloud outside the Inn. After that, go speak
    to the boy near the east exit to play the "Seven Wonders of Nibelheim"
    mini-game. Just talk to the boy after solving a mystery to do the next one.

    1st Wonder : Climb up the water tank at the center of the area, to find the
    PHOENIX materia in the water.

    2nd Wonder : Go inside the Inn, up to the second floor, and into the bed
    room. Have a look at the painting of the girl in black. Leave
    the room and go back in. Check the painting again and the
    girl should be gone. Now go back downstairs, and you should see
    the clerk walking around. Follow him upstairs and into the bed
    room. He will then give you 2000 GIL.

    3rd Wonder : Head for the town outskirts and take the north exit towards
    Mt. Nibel Trail. There, make your way to the east dead end,
    and run around to initiate some random encounters. You should
    meet some Gray Bombs and Touchy Bombs here. Keep defeating
    these enemies until they DROP some Gold Shards. The boy will
    reward you with a SAFETY BIT.

    4th Wonder : Go to the Shinra Manor, which is located west of the town
    outskirts. There, head to the 2nd floor then west at the
    hallway. Enter the upper room. Examine the note on the floor
    for your hint on the safe combination. Peek into the keyholes
    of the locked doors to find your numbers.

    Digit 1 : The number of books that are not in the shelf. This
    includes the ones at the top of the shelf.

    Digit 2 : The number of monsters in one of the locked rooms on
    the first floor.

    Digit 3 : The total number of apple juice and dumbapples.

    Digit 4 : The number of chairs in one of the locked rooms on
    the first floor.

    Once you open the safe, a Cactuar will come out and you will
    get a mastered VITAL SLASH materia inside.

    You won't be able to work on the 5th wonder yet. So go back to the second
    floor of the Inn and speak to Sephiroth for some cut-scenes.

    o-----------o
    | Mt. Nibel |
    o-----------o

    At the Reactor Entrance, pick up a WHITE CAPE from the chest nearby. Save
    your game and head west towards the mountain trail. There, head for the
    east dead end for a HI-POTION, HP STONE, and ELIXIR. Continue back south
    to Nibelheim.

    When you regain control after the story events, head for Shinra Manor,
    which is located to the west of Nibelheim Outskirts. But go for the east
    exit first and grab an ETHER from the treasure chest there.

    o--------------o
    | Shinra Manor |
    o--------------o

    Save your game, go upstairs, and head east at the hallway. Enter the upper
    right room and check the stone wall to access the basement. Pick up a SOMA
    from the treasure chest and descend the ladder to the lower level.

    5th Wonder : Defeat the Sahagin enemies to get the Coffin Keys. Then enter
    the southeast room and use the key on the right coffin. You
    should find Vincent sleeping in there.

    Open the treasure chest for a TALISMAN. Go back outside and head for the
    southwest room and grab the X-POTION from the chest. Now leave that room
    and enter the Basement Facility to the south.

    When you regain control after the story events, leave the library and pick
    up the ELIXIR. Head for the exit for some more story events.

    o-----------o
    | Nibelheim |
    o-----------o

    6th Wonder : Talk to the boy outside the burning structure and agree to
    save his mom. You won't see where you're going here. So just
    experiment with the directions until you find the way up. Talk
    to the mother feel your way back down and out of the store.
    The boy will give you an ATK UP++ materia.

    Have a look arond the area here to find a chest with a FIRE RING in it.
    After that, head for the exit and make your way to the Reactor Entrance.

    Save your game there. Go inside for some cut-scenes and a boss fight.
    BOOM IT GUYZ!!!

  6. #6
    Senior Member boomermitra's Avatar
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    ================================================== ==========================
    Boss : Sephiroth
    ================================================== ==========================

    o-------------o
    | 1st Battle |
    o-------------o-----------o-----------------------o------------------------o
    | HP: 52820 | MP: 9999 | Steal: N/A | Drop: N/A |
    o-------------o-----------o-----------------------o------------------------o
    | 2nd Battle |
    o-------------o-----------o-----------------------o------------------------o
    | HP: 31900 | MP: 9999 | Steal: N/A | Drop: N/A |
    o-------------o-----------o-----------------------o------------------------o

    Start off the first round by casting Barrier and Regen if you have it.
    Sephiroth's sword swipes should not be that much of a problem with Barrier,
    or block his attacks if you can. When you see him preparing to execute
    Draw Slash, run to the opposite end of the battle area to easily avoid
    the attack.

    Once you get his HP down to half, Sephiroth will summon 4 materias that will
    revolve around him. These things will cast elemental spells on you and will
    heal or cast status enhancements on Sephiroth. Eliminate 3 of the materias
    and leave one intact. This will keep Sephiroth from using Heartless Angel,
    which will reduce your HP to 1.

    For the second round, you automatically lose if you get pushed off the
    beam, so try to stick close to Sephiroth at all times. Be sure to use
    block to defend yourself. This allows Zack to hold his ground, and not
    get pushed too far away. Sephiroth will freely use Heartless Angel from
    here on too. There is no way to prevent the move, so prepare to heal when
    you see him use it.

    ================================================== ==========================

    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    CHAPTER 09 : SEE YOU SOON
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    ----------------------------------------------------------------------------
    Nibelheim
    ----------------------------------------------------------------------------

    o--------------o
    | Shinra Manor |
    o--------------o

    At the Basement Facility, "talk" to the scientist to get the Dresser Key.
    You can also check the floor to find some of the scientist's notes and read
    them. Go into the library and grab 10000 GIL from the chest. Exit back out
    to the Underground Cave, and head up to the Manor. Zack will automatically
    go back to get Cloud each time you try to leave an area.

    At the Manor, head down to the first floor. Pick up a SHINRA BETA from the
    treasure chest. Leave the Manor and make your way to the east exit towards
    Nibelheim.

    o-----------o
    | Nibelheim |
    o-----------o

    Quickly defeat all the Shinra infantrymen before they manage to drag Cloud
    out to the exit. Look at the bottom of the screen for the distance counter.

    7th Wonder : If you managed to save the boy's mother from the fire earlier,
    you will receive an email from him saying that he left you a
    gift somewhere in the village. Head east at the village
    outskirts, and pick up the WALL materia next to the fence of
    one of the houses.

    o--------------o
    | Shinra Manor |
    o--------------o

    Now you must find some clothes for Cloud to change into. So head into the
    bottom room west of the hallway. Use the Dresser Key to unlock the closet.
    You should get 5000 GIL and a SOLDIER OUTFIT in there. Go back to Cloud's
    room and talk to him. After the short story event, defeat all the
    infantrymen and head south.

    o--------------o
    | Nibel Plains |
    o--------------o

    Just make your way to the west end of the plains. Pick up the sniper rifles
    you find along the way, and use it to destroy the Gun Bull Heads patrolling
    the area. Aim for the upper part of the machines, or the red eye at the top
    to score instant kills. You can also aim for the other parts and shoot them
    repeatedly until you destroy them. The machines will flee if you take too
    long though.

    You can then use the kill points you accumulated to purchase upgrades for
    the rifle. The machines you destroy during combat also count as kills.

    The content of the treasure at the end of the path will depend on how well
    you did in the sniping mini-game. That is if you managed to keep your total
    Fled points to a minimum.

    Fled Points Possible Reward
    ----------- ---------------

    0 Dragon Armlet, Gravity, Dash, Thundaga.
    01 - 02 Gravity, Thundaga, Dash.
    03 - 05 Thundaga, Dash.
    06 - 10 Thundaga.

    Save your game and continue towards the dead end for some cut-scenes and
    then a boss fight.

    ================================================== ==========================
    Boss : G Eliminator
    ================================================== ==========================

    o-------------o-----------o-----------------------o------------------------o
    | HP: 65300 | MP: 999 | Steal: Iron Bangle | Drop: Blast Wave |
    o-------------o-----------o-----------------------o------------------------o

    Cast Barrier and MBarrier at the beginning of the battle. Now use Osmose or
    Osmose Blade to steal all of G Eliminator's MP. Most of this creature's
    attacks are magic-based, so it will not be able to do much of anything
    without MP. Once you've done that, simply move in and attack until you win.
    Don't forget to dodge the claw swipes when fighting up close.

    ================================================== ==========================

    ----------------------------------------------------------------------------
    Gongaga
    ----------------------------------------------------------------------------

    o------------------------o
    | Abandoned Mako Reactor |
    o------------------------o

    Walk to the northeast corner of the area and talk to the man there. Now you
    should see treasure chests blocked by fences or on top of barrels. Examine
    the "rubble" and bust through them. You will get 6000 Gil and HYPNO CROWN.
    Beat the monsters in the rattling treasure chests to get an OSMOGA materia
    and a ZEIO NUT. Proceed north to Gongaga Outskirts afterwards.

    o-------------------o
    | Gongaga Outskirts |
    o-------------------o

    Pick up a REMEDY from the treasure chest and save your game. Move south for
    a cut-scene. When you regain control, check the small "alley" going north to
    the left of the save point for another chest with a HEADBAND in it. Turn
    back southeast and open one more chest along the way, to get the RESEARCH
    DEPARTMENT QMC+ (Shop). Take the southeast exit towards the Hills.

    Just follow the path and pick up a REMEDY and ELIXIR along the way. When you
    reach the top, defeat the enemies for a cut-scene. After that, run all the
    way back to the Abandoned Mako Reactor for a boss fight.

    ================================================== ==========================
    Boss : Hollander
    ================================================== ==========================

    o-------------o-----------o-----------------------o------------------------o
    | HP: 98540 | MP: 156 | Steal: Dark Matter | Drop: Status Ward |
    o-------------o-----------o-----------------------o------------------------o

    Once again, start off by casting Barrier and MBarrier then move in and
    begin bashing him. Hollander's Deathly Breath attack causes Poison, Silence,
    Curse, and nulls your status enhancements. Try to avoid getting hit by it
    as much as you can. But if it connects, use a Remedy to remove the status
    effects. Hollander will also summon a bunch of Land Worms, which can cause
    Stop. Also, when he says "I'm alright now", he becomes invincible.

    Wait for the invincibility status to wear off and resume your attacks.
    He will eventually use his Dimension Missile, which is a gravity-like
    attack that takes away 75% of your HP. So be sure to heal immediately.

    ================================================== ==========================

    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    CHAPTER 10 : HEROES
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    ----------------------------------------------------------------------------
    Banora
    ----------------------------------------------------------------------------

    Go forward and descend into the lifestream pit. Now just keep going and
    you'll eventually reach the Depths of Judgement.

    o---------------------o
    | Depths of Judgement |
    o---------------------o

    Move forward and open the treasure chest to get the LIGHT MATERIA. Follow
    the path down to the lower level and save your game. From here, head east
    then north up the slope. The treasure chest contains the HEAVEN MATERIA.

    Come back down and go through the opening on the rockface nearby. Grab the
    GROUND MATERIA inside then head back out. Make your way eastward, then
    around west at the bottom path to find another chest with the STAR MATERIA.
    Turn back and take the south exit to Lake of Oblivion.

    o------------------o
    | Lake of Oblivion |
    o------------------o

    Open the nearby treasure chest to get the LIFE MATERIA. Next proceed to the
    middle-left portion of the area to find another chest with the BEING
    MATERIA. Then head for the top-right section to find the treasure chest
    containing the last goddess materia, the SABBATH MATERIA. Save your game.

    Now examine the lifestream pools in the area, and defeat the enemies that
    appear. In order to fight these enemies, you must first read all of the
    Loveless tablets that are scattered in the entire dungeon. There are 5 of
    these pools here. Find them all and the path leading to the Cage of Binding
    will appear. Head north and go through the new exit. You can save your game
    again first if you like.

    o-----------------o
    | Cage of Binding |
    o-----------------o

    Trigger some random enemy encounter and defeat some Nightmares to get the
    GODDESS BASE KEY and GODDESS SACRAL KEY. Turn the valve on cell #1 to open
    it and get a RIVER CHOCOBO ARMLET from the chest inside. Use the keys you
    found to unlock the goddess gate.

    In the next room, open cell #4; grab ELIXIR inside. Move on towards cell
    #5 and grab a GRAVIGA materia inside. Run around until you encounter a
    Mover enemy and defeat it to get the GODDESS SOLAR KEY. Unlock the gate.

    In the next room, open cell #9 and go through the hole in the wall. You
    should emerge within cell #8. Take the DISPEL BLADE. Go back through the
    hole and out of cell #9. Defeat some Death Machine enemies to get the
    GODDESS THROAT KEY. Unlock the next goddess gate.

    Open cell #16 and go through the hole in the wall to access cell #15. Grab
    the LABORATORY KEY from the chest inside. Go back and out of cell #16.
    Open cell #17, pick up the GRIS-GRIS BAG, and save your game.

    Ignore the goddess gate up ahead for now. Instead run around along the
    center path to the right until you encounter a Mover enemy. Kill it to get
    the GODDESS HEART KEY. Use that to unlock the east goddess gate.

    Open cell #13 and get a PHOENIX DOWN inside. Next go unlock the door next
    to cell #11 using the Laboratory Key. Read the documents on the tables.
    After that, make your way back to the save point in cell #17 and save
    your game. Then go unlock the other goddess gate nearby and go on through.

    o--------------o
    | Howling Fang |
    o--------------o

    Run around until you encounter some Evil Eye enemies. Kill them to get the
    GODDESS THIRD EYE KEY. Go on and open cell #19 then cell #20. Get a MAG
    UP++ materia from the chest. Next open cell #23 for a SILVER ARMLET. After
    that, go through the hole in the wall of cell #22.

    You should end up at cell #29. Again, run around until you meet a tank
    enemy. Kill it to get the GODDESS CROWN KEY. Use that to unlock the
    nearby goddess gate. Grab the IRON BARS KEY inside. Now go back and head
    through the hole in the wall of cell #27 to access cell #18. Get HP UP++
    and ATK UP+ from both treasure chests.

    Go back and out of cell #27. Proceed north along the center path and unlock
    the goddess gate. Continue further up, then go open cell #32 and exit out
    to cell #36. Save your game and use the Iron Bars Key to open the cage.

    Defeat the Behemoth King to get the GODDESS WING KEY. Use that to open the
    goddess gate up ahead. Proceed to the next area.

    o---------------------o
    | Portal of Severance |
    o---------------------o

    Ride the elevator down to the lower level. Examine the pedestal and set all
    seven goddess materias on it to open the gate leading to the final boss
    chamber. Save your game and go through the gate when you're ready. You will
    be treated to some cut-scenes, then a boss fight.

    ================================================== ==========================
    Boss : Genesis Avatar
    ================================================== ==========================

    o-------------o-----------o-----------------------o------------------------o
    | HP: 600000 | MP: 2301 | Steal: N/A | Drop: N/A |
    o-------------o-----------o-----------------------o------------------------o

    Yes, that amount of HP looks a bit intimidating, but your target here is
    actually the sword which has around 230,000 HP. Again, cast Barrier and
    MBarrier, as well as Regen. Attck the sword when Avatar sticks it into the
    ground. Deal as much damage as you can before he pulls the weapon away.

    As for the extra creatures that spawn, dispatch them quickly and focus your
    attacks on the sword. Genesis Avatar's Overdrive and Purgatorial Wave are
    both gravity-based attacks. So these are bound to take away huge chunks of
    HP from you. Heal immediately after he uses these moves. In addition, his
    Overdrive attack casts Dispel, so be sure to reactivate your status
    enhancements.

    Shadow Flare is pretty easy to avoid. Just run to one side of the battle
    area away from the hotspots. There is no way to avoid Flare though. You
    can either choose to block it or heal when it hits you.
    BOOM IT GUYZ!!!

  7. #7
    Senior Member boomermitra's Avatar
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    ================================================== ==========================

    Watch the cut-scenes and prepare for another battle boss fight afterwards.

    ================================================== ==========================
    Boss : Genesis
    ================================================== ==========================

    o-------------o-----------o-----------------------o------------------------o
    | HP: 99999 | MP: 9999 | Steal: N/A | Drop: N/A |
    o-------------o-----------o-----------------------o------------------------o

    Cast Barrier, MBarrier, and Regen as usual then start hitting him with your
    strogest attacks and magic spells. Genesis' attacks are all pretty quick,
    so it might prove difficult to dodge them all. In this case use block
    instead. This battle should not be too hard if you're quick with the
    buttons. Use a Phoenix Down for insurance if you like, and don't forget
    to reactivate your status enhancements when they wear off.

    ================================================== ==========================

    Watch the ending cut-scenes. You will eventually regain control of Zack
    again for the final battle of the game.

    ================================================== ==========================
    Final Battle : Shinra Army
    ================================================== ==========================

    Well this is a story event so you can't really die here. But still there
    are so many infantrymen, plus choppers that fire missiles at you. You can
    only attack the soldiers on the ground. Since you can't really get rid of
    everyone, just try to kill off as many enemies as you can until you trigger
    a cut-scene.

    ================================================== ==========================

    When the last ending FMV sequence ends, you will be given a chance to save
    your game, do so, then load that save to play in "new game+".

    In this mode, all the equipments (materia and accessories) you collected,
    Zack's level, and the percentage of each DMW entry from your previous
    playthrough will be carried over. While your mission progress and DMW
    entries will reset.
    BOOM IT GUYZ!!!

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