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    Default Eternal sonata

    Table of Contents:
    Version History
    Walkthrough
    Chapter 1 Raindrops
    Chapter 2 Revolution
    Chapter 3 Fantaisie-Impromptu
    Chapter 4 Grande Valse Brilliante
    Chapter 5 Nocturne
    Chapter 6 Tristesse
    Chapter 7 Heroic
    Mysterious Unison
    Second Playthrough Encore
    Appendix
    Achievement List
    EZI Items
    Score Pieces
    Score Piece NPCs



    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~VERSION HISTORY~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~

    1.1: May 6, 2008 Added a Special Attacks list as well as a Frequently Asked
    Questions section. Made several corrections and clarifications.
    Future Plans:
    --List of items, weapons and armor.
    --Still need to double-check everything :P thanks for your corrections!

    1.0: October 6, 2007 Completed in-depth walkthrough to Chapter 6. Rough
    walkthrough from my notes completed to end of game, roughly covering
    Mysterious Unison. Thanks to everyone who emailed corrections and questions.
    Future Plans:
    --Double-check walkthrough up to end credits
    --Make ascii maps for Mysterious Unison
    --Double-check second playthrough and all 32 score pieces
    --Lists of items, weapons, armor, special attacks
    Please email me with suggestions on further additions.

    0.85: September 23, 2007 Made tweaks and a couple of corrections. Finished
    chapters 3 and 4 in-depth. Added sections on Score Piece NPCs, EZI Items,
    and second playthrough sidequests.

    0.8: September 17, 2007 I have the first two chapters finished in-depth with
    the remaining chapters unfinished. Only supplemental sections at this time
    are Score Pieces and Achievements. Rest of guide in progress.


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~WALKTHROUGH~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~CHAPTER 1 RAINDROPS~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~

    ~~PATH TO TENUTO~~
    Party: Polka
    Enemies: Very Very Empty
    After a long intro sequence, you find yourself controlling Polka on the path
    to Tenuto Village. Walk to the west to find a save point and the first battle
    tutorial. You can choose to go through the tutorial or not, kill the onion to
    continue. Follow the path around and take the right fork into the shade to
    find a Peach Cookie. Follow the path west across the bridge to get to Path to
    Tenuto: North Section. Here simply follow the path until you get another
    cutscene, then grab the chest nearby with another Peach Cookie and continue
    north into Tenuto.

    ~~TENUTO VILLAGE~~
    You can simply walk north and enter Polka's house, but there are a few items
    you can grab first. Inside the house on the eastern side of town is a Peach
    Cookie on the shelf. If you follow the path past Polka's house, you reach
    Tenuto Village: Flower Field. Search the little shed on the right for Floral
    Powder. Also search a bush in the far back of the field for an Angel Trumpet.
    After getting these items, return to the main part of the village and enter
    the largest house.

    ~~RITARDANDO~~
    Party: Allegretto, Beat
    Inspect the fountain in the center of town for 10G, and examine the boxes
    near the hideout in the southeast for an Angel Trumpet. When you're ready,
    enter the sewers to the northeast. If your health gets low while inside, the
    priest in the church to the north can restore your HP for free.

    ~~RITARDANDO SEWERS~~
    Enemies: Florite Mouse
    Straight ahead is the second battle tutorial. After completing it, follow the
    path straight north for a Peach Cookie. Return to the first bridge, cross it
    and go south for an Angel Trumpet. Go north to a glowing part of the wall and
    exit east to Ritardando Sewers: Center. Walk directly through to reach
    Ritardando Sewers: East Side and pick up the Poison Whitecap. Return to the
    Center and inspect the switch near the closed door to the north to open it.
    Pick up the chest directly north for a Peach Cookie. Cross the bridge and
    exit to the northwest to reach a save point. To the north is a boss battle,
    so be sure you're prepared (set your items for use, fight a few more rats if
    you're below level 3-4 or so).

    BOSS: Bread Gang & Florite Mouse x2
    Keep Allegretto in the light so he can use Sun Slash. Take 12 pictures of the
    boss using Beat's Vivid Shot in the light, then move him to a dark area so he
    can use Rapid Shooter. This boss isn't really that difficult once you get the
    pattern of his attacks down.
    REWARDS: Saber, Rat Tail.

    ~~TENUTO VILLAGE~~
    Party: Polka, Frederic
    After some more story, you return to Polka -- this time with Frederic Chopin
    by her side. We'll be heading to the forest, but first, there are some new
    items to pick up. Examine the water basin to the left of Polka's house for a
    Floral Powder. Enter Polka's house for an event, then enter the bedroom to
    the left and examine the plant for an Angel Trumpet. Back outside, examine
    the flower patch right of the small bridge for a Peach Cookie. Then head
    northeast to Heaven's Mirror Forest.

    ~~HEAVEN'S MIRROR FOREST~~
    Enemies: L'Opera Knight
    When you get to a fork in the road, take the right path to reach a Poison
    Whitecap guarded by an enemy, then backtrack to the left path and continue
    north to Heaven's Mirror Forest: South.

    When the path splits, follow the left path to get an Angel Trumpet, then
    return to the main path and continue north to Heaven's Mirror Forest: Middle
    South.

    When the path splits, take the right path to find a chest containing a
    Walking Parasol, an upgraded weapon for Polka. Equip it, then backtrack to
    the main path. Continue along the main path until finding another side path
    going left, open a chest there for a Poison Whitecap. Return to the main path
    and head north to Heaven's Mirror Forest: Middle North.

    Follow the path straight ahead and curve around to the right to find a chest
    with a Copper Necklace. Equip it to either Frederic or Polka, then return to
    the fork and take the left path to reach a save point. Make sure your item
    set is set up for the upcoming boss battle. If both characters are not at
    least level 4, it will be extremely difficult, so go fight a few more L'Opera
    Knights if you are a little underleveled.

    BOSS: Forest Boar
    This is a tricky boss, especially since both of your characters are not
    particularly strong offensively. Try to keep the boar in a light area, so
    that Polka can use Orange Glow while Frederic stands in the boar's shadow and
    uses Piu Grave. Watch out for the Boar's Charge and Winning Shot attacks, as
    they are particularly difficult to guard against.
    REWARDS: Bamboo Shaft

    You also gain Party Level 2. This party level changes the Action Gauge so
    that it will keep counting down even when you are not moving. But the most
    important thing about Party Level 2 (which the description does not mention)
    is the appearance of the Echo Meter. As will be explained in an upcoming
    tutorial, the more echoes you build with regular attacks (up to 32) the more
    damage/healing your abilities will do. Learn to use your Echoes and any enemy
    will fall before you very quickly.

    ***ACHIEVEMENT UNLOCKED: Unlocked Party Level 2 (10G)***

    ~~RITARDANDO~~
    Party: Allegretto, Beat
    First things first, equip Allegretto with the Saber that dropped off the
    Bread Gang boss, as it is a good upgrade for him. Then go to the shop in the
    middle of town:

    Hunting Knife 30 Angel Trumpet 200
    Arquebus 20 Peach Cookie 20
    Mail Shirt 50

    Sell the photos you took of the Bread Gang boss. "There is a photographer in
    the shop today" means that any photo you sell is worth a lot more. The photos
    you took earlier should give you between 3000 and 4000 gold each, more than
    enough to last you the next several chapters at least. Buy a good supply of
    Peach Cookies and as many Angel Trumpets as you can carry (you'll be using
    them for the rest of the game, so best to stock up now). The weapons here are
    the same as Allegretto & Beat's starting equipment. The Mail Shirt is an
    upgrade to Beat's equipment, but don't buy it, since you'll find one soon.

    ~~RITARDANDO SEWERS~~
    Follow the same path you took to reach the Bread Gang boss. Find the girl Lib
    in the end room and trade her your Rat Tail for her Stick. Exit the sewers.

    ~~RITARDANDO~~
    Walk southwest to the beach and follow a little ledge right next to the
    water. The old man in the corner will trade you his Dentures for your Stick.
    Now exit the town to the northwest.

    ~~AGOGO FOREST~~
    Enemies: Very Very Empty/Great Coconut, Florite Mouse
    Here you will get the third and final battle tutorial. Once it is complete,
    open the chest to the right for a Copper Necklace, and don't forget to equip
    it to either Beat or Allegretto. Follow the path north to Agogo Forest:
    Middle South.

    Pick up a chest on the right for a Serpentine Lock, a weapon upgrade for
    Beat. Continue along the main path until you reach another fork near a Great
    Coconut enemy. Take the right path to reach a Light Guard. Equip this item on
    Allegretto, then take the Mail Shirt Allegretto was wearing and equip that on
    Beat. Return to the left fork and to the save point.

    BOSS: Baby Dragon + Florite Mouse x2
    Kill off the Florite Mice first, they have annoying healing abilities. Build
    up your echoes and only unleash Allegretto's Sun Slash once you have 32. It
    should take about 3 of these to kill the boss. If you think you need to take
    pictures, wait until the dragon is almost dead. When it is hunched over, it
    fits into the picture better for a higher score.
    DROPS: Stone Sword Hilt

    Party: Polka, Frederic
    Enemies: Very Very Empty/Great Coconut, L'Opera Knight
    First, equip Frederic with the Bamboo Shaft that dropped off the Forest Boar
    and the Stone Sword Hilt dropped by the Baby Dragon. Follow the path north.
    Open the chest to the left of the fence for Pretty Clothes, an upgrade for
    Polka. Continue along the path until reaching a chest with a Glowing Tail.
    Return to the stairs slightly south, and after going up, go north for a Wet
    Umbrella, another upgrade for Polka. Return to the fork and follow the main
    path into Agogo Forest: North.

    Follow the path, there will be a fork in the road guarded by a Great Coconut.
    Defeat it and pick up the chest behind it for a Hunting Coat, an upgrade for
    Frederic. Continue along the main path until reaching a save point.

    BOSS: Fugue
    You can't win this battle, so watch as Fugue utterly destroys you.

    Party: Allegretto, Beat
    Follow the same path you just explored as Polka, the treasure chests are
    already opened. When you get to where you fought Fugue, talk to the old man
    on the right to trade your Dentures for some Green Paint. Backtrack down to
    the painter in Middle South where you found the Light Guard, and trade him
    the Green Paint for some Long Johns. Return to where Fugue killed Polka, but
    on the way back, examine a rock near where you fought the Baby Dragon for 1G.
    Head north from the clearing to reach the village.

    ~~AGOGO VILLAGE~~
    Walk forward to meet up with the other party. Oh no, Polka is in trouble!

    Party: Allegretto, Beat, Frederic
    Instead of immediately chasing after Polka, go back south to town to prepare.
    Examine the shrine in front of the nearby house for Score Piece 1, then enter
    the house. Inspect the top right corner for a Club Clover, and the left side
    for a Twilight Feather. Exit the house, go east and enter the item shop.
    There is a Floral Powder just inside the door, and a Glowing Tail at the end
    of the path to the right. Follow the spiral down to the shopkeeper:

    Saber 150 Hunting Coat 100
    Wet Umbrella 70 Angel Trumpet 200
    Serpentine Lock 80 Peach Cookie 20
    Cork Baton 200 Floral Powder 100
    Light Guard 150 Glowing Tail 50
    Breast Guard 300 Twilight Feather 50
    Guardian Clothes 140 Poison Whitecap 100

    Sell all of the photos you have if you took any. Most of the equipment sold
    here is stuff you recently found, but you can buy the Cork Baton for Frederic
    and upgrade both Allegretto and Beat to the Breast Guard. Buy a Guardian
    Clothes to give to Polka later, and with the rest of your money, buy as many
    Floral Powder as you can carry or afford. Since it restores a percentage
    rather than a flat amount of HP, these items will still be useful through the
    entire game! Finally, inspect the totem pole south of where March is standing
    for 1G. Prepare your items, save and head off to the west.

    BOSS: Ogre Champ & L'Opera Knight x2
    As usual, kill off the two extra enemies first. Have Beat take 12 pictures
    right away if you are low on money, then use him to build your Echo Meter.
    Use Frederic for building Echoes and healing when necessary, and save your
    32-point Echoes for Allegretto's Sun Slash. Like the last boss, it should
    take about 3 of these to take down this boss.
    REWARDS: Long Sword

    ***ACHIEVEMENT UNLOCKED: Raindrops (10G)***


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~CHAPTER 2 REVOLUTION~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    ~~AGOGO VILLAGE~~
    Party: Polka, Frederic, Allegretto, Beat
    Equip the Guardian Clothes to Polka, and stop by the shop back in town to
    sell photos and restock any healing items you used in the last battle. Return
    to where you fought the Ogre Champ and inspect the mushroom patch in the
    northeast for a Poison Whitecap. Return to the save point, save, then head
    north.

    ~~CHORUS PLAINS~~
    Enemies: Angel Goat, Earth Shaker
    Walk all the way to the west for a chest containing a Leather Hide, an
    upgrade for Frederic. Go to the bridge to the north to trigger an event.
    Collect the three pieces of paper: near the bridge, along the eastern fence,
    and near the southern entrance. Return to the goats and give them the paper
    scraps to gain access to Chorus Plains: South Lake.

    Open the chest on the western edge for a Jezail, an upgrade for Beat. Talk to
    the goat-herder to trade your Long Johns for some Goat's Milk. Examine the
    rock in the far northwest corner for a Club Clover. Exit to the northeast to
    reach Chorus Plains: East Lake. Continue along this path to the save point.

    BOSS: Maledictor x2
    Viola joins your party for this battle, so your third group member is pushed
    out. Keep Viola far away and aim her shots for massive damage. Move your
    other two party members in close and fight normally.

    ~~VIOLA'S HOUSE~~
    Party: Allegretto, Beat, Polka, Frederic, Viola
    Open the chest at the north wall for a Club Clover, then exit the house.

    ~~CHORUS PLAINS~~
    Go all the way north, up the stairs.

    ~~CABASA BRIDGE~~
    Walk across the bridge and enter Fort Fermata.

    ~~FORT FERMATA~~
    Enemies: Lord of Darkness, Maledictor
    Walk all the way to the end of the first passage to the locked door. Enter
    the hole in the wall on the left to enter Fort Fermata: West.

    Go north to get to a ladder, then follow the path around to the ladder back
    down, enter the rectangular room, and go through it to reach the first save
    point. Go up the ladder near the save point and walk across the roof of the
    room to find a chest with a Paper Umbrella, an upgrade for Polka. Take the
    path east until you reach the wall, then go all the way south to the corner.
    Follow the west path all the way around to the north. Along the east wall is
    a passageway to Fort Fermata: Over Central Road.

    Save at this save point, then continue east to Fort Fermata: East.

    Move south and down a ladder, and hit the switch inside the small room. This
    will move the floating rectangular room slightly east, opening up a new path.

    Return to the floating rectangular room in West and go through it to find the
    Poison Blood, an upgrade for Allegretto.

    Return to the southeast corner of West, and follow the path slightly west
    until finding a ladder down. Enter the small room at the end of this path and
    push the button to reset the floating room to its original position, and pick
    up the Red Velvet, an upgrade for Polka. Return to the save point in West,
    and enter the small room nearby. Hit the switch to move the floating room to
    a third position.

    Return to East, run past the save point and south to a ladder. Pass through
    the floating room's new position. Go south and up the ladder, then walk back
    northeast across the floating room's roof. Move north and go down the ladder,
    then walk north, across the bridge to the west, then south again to reach
    another small switch room. Hit this switch to move the floating room to its
    fourth position. Go north from this room, west across a rock bridge, then
    slightly south to a ladder back up. Walk south across the top of the floating
    room, then climb the ladder down and walk through the floating room to get a
    Maple Baton, an upgrade for Frederic. Return to the outermost ring and follow
    it all the way south for a Rapid Fire, an upgrade for Viola. Follow the ring
    to the north until reaching the wall, then follow the path south. Take the
    ladder down to a save point.

    BOSS: Killer Knight & Maledictor x2
    I recommend using Viola, Allegretto and Frederic. If you need money for some
    reason, you can take Beat instead of Frederic. Make sure Viola is at least
    level 15 and knows Heal Arrow. Have Viola shoot the boss from as far away as
    possible, while standing in a light area to use Heal Arrow as needed.
    Allegretto and your third character should be standing between Viola and the
    boss, since the Killer Knight will always back away to attack, and it's best
    to herd him away from Viola.
    REWARDS: Fort Fermata Key, Lace Veil

    ***ACHIEVEMENT UNLOCKED: Unlocked Party Level 3 (10G)***

    Party Level 3! This party level allows you to set two different attacks for
    light and dark, triggering the second one by holding the button down. It also
    increases your item slots to 20 but reduces your Action Gauge and Tactical
    Time.

    Open the chest next to the boss for Score Piece 2!

    ~~HANON HILLS~~
    Enemies: Eternal Green, Earth Shaker/Dark Bat
    Open a chest containing an Angel Trumpet behind an enemy to the left.
    Continue along the path to Hanon Hills: Midway.

    Rescue the merchant from the enemy, then you can stop to heal, buy, sell, and
    save.

    Bat Umbrella 250 Club Clover 150
    Breast Guard 300 Glowing Tail 50
    Leather Hide 100 Shadow Tail 50
    Fancy Clothes 200 Twilight Feather 50
    Red Velvet 180 Dawn Feather 50
    Coachman's Coat 300 Pure Feather 50
    Angel Trumpet 200 Chance Feather 50
    Floral Powder 100 Poison Whitecap 100

    Sell any pictures you've taken with Beat if necessary. Buy a Bat Umbrella for
    Polka, two Fancy Clothes for Polka and Beat, and a Coachman's Coat for
    Frederic. Sell your old equipment, and restock on Angel Trumpets and Floral
    Powder as necessary. Also pick up some Club Clovers. They're inexpensive and
    a good way to heal everyone in your party at once.

    After you're done at the shop, follow a path to the left with an Odd
    Chocolate, then continue north from the main road. There's a man sitting in
    the shade along the path who will trade his Piggy Bank for your Goat's Milk.
    Follow the path north to find a Club Clover. Continue along the path to Hanon
    Hills: North.

    Continue along the main path for a while until reaching a chest containing a
    Lace Veil. Keep walking along the path until you reach Forte City.

    WARNING: You will not be able to return to any of the previous areas after
    entering this city.

    ~~FORTE CITY~~
    Walk north into the main square and talk to the boy there to trade your Piggy
    Bank for his Speed Shoes. (Yay!) Play both of your score pieces for
    Gentlemanly Pop nearby:
    A Rank EZI Cracker Score Piece 2
    B Rank Peach Cookie Score Piece 1,3
    S Rank Lion's Mane Score Piece 8 (encore only)
    Return to the southern part of town and enter the inn. After the event,
    examine the back left corner for 100G. Exit the inn and talk to the man at
    the item shop, and pay him 100G to go away.

    Walloon Sword 350 Glowing Tail 50
    Bat Umbrella 250 Shadow Tail 50
    Wolf's Fang 250 Bubble Straw 50
    Oak Barrel 280 Hell Mustard 300
    Rapid Fire 280 Twilight Feather 50
    Full Plate 450 Dawn Feather 50
    Pair Jacket 190 Fallen Feather 50
    Fancy Clothes 200 Pure Feather 50
    Tailored Clothes 300 Chance Feather 50
    Coachman's Coat 300 Icy Feather 50
    Angel Trumpet 200 Poison Whitecap 100
    Club Clover 150

    Buy a Walloon Sword and Full Plate for Allegretto, the Wolf's Fang for Beat,
    Oak Barrel for Frederic, Pair Jacket for Viola, and Tailored Clothes for
    Polka and Beat, then enter the bar to the east. Talk to the barmaid, and
    examine the trash can for a Lead Slug, an accessory for Beat. Exit the bar
    and talk to the old man in the center of town several times. Exit town to the
    west and talk to the man next to the cart before going down the cliffs.

    ~~GLISSANDO CLIFFS~~
    Enemies: Sweet Whisper/Caravan Crab
    Climb down two ropes until reaching a jump. Climb up the next rope for a
    Bubble Straw. Go down 3 ropes until reaching a bridge to the west. There is
    a Score Piece NPC named Wiseman Maracas on the ledges to the east:
    A Rank EZI Certificate Score Piece 5 (encore only)
    B Rank Tailored Clothes Score Piece 23 (encore only)
    Walk west into Glissando Cliffs: Area 2.

    Go down the rope, and down the next nearby rope and through the cave for a
    Hell Mustard. Go back up the rope, walk to the west and find a nearly
    invisible rope down from the oval hole in the ground. Jump off to the left
    and go down another rope for a Silver Necklace. Go back up the rope, jump off
    to the east, and go down the next rope. Go around through the cave and down
    yet another rope. Jump across to the right and go down another rope. Where
    you see a rope coming down from above, jump down and climb the rope for a
    Reed Bow, an upgrade for Viola. Go east and jump down to the save point. Go
    down the nearby rope to reach Glissando Cliffs: Area 3.

    Jump to the left and follow the path for Speed Shoes, a great accessory and a
    way to continue the item trading chain if you missed part of it earlier. Go
    east and down the rope, then all the way west and down another rope. Continue
    all the way west across two jumps to find a Spirit Arrowhead hidden behind a
    tree. Go back east and down both ropes, then go west to Glissando Cliffs:
    Area 4.

    Go down the rope and all the way to the west. Jump across to the right and
    enter the cave to go down some more. Follow the ledge to the right for a
    Larkspur Robe, an upgrade for Viola. Go down the remaining ropes until
    reaching the bottom, then walk west to trigger an event. The party will be
    returned to Forte City after the event.

    ~~FORTE CITY~~
    Stay at the inn. Buy anything you need at the shop and save one last time
    before going north to Forte City Square.

    BOSS: Tuba
    Beat will not be available for this battle. I recommend Allegretto, Viola,
    and Frederic. This battle is relatively easy, just have Viola be as far away
    as possible (kinda tricky in this small battle area) and keep herding Tuba
    away from her using your other two characters.

    ~~FORTE CITY PRISON~~
    Here, you meet Salsa. After the event, walk east all the way to the large
    hole in the wall. Before going through it, examine the nearby boxes for a
    Club Clover. You will find Thief Slur nearby:
    A Rank Emerald Bracelet Score Piece 17 (encore only)
    B Rank Copper Necklace Score Piece 14, 16 (encore only)

    ~~ANDANTINO'S SECRET PASSAGE~~
    Enemies: Sweet Whisper/Caravan Crab, Bolbo
    Go south to the first fork and go east. Follow the right fork after the save
    point until reaching Andantino's Secret Passage: Cave - North.

    Jump off the left side of the path for a Branch Sword, an upgrade for
    Allegretto. Jump down from there and follow the right path for a Star Cookie.
    Follow the left path back to North Section 3.

    Continue until reaching a north/south path and go south for a Frilly Umbrella
    for Polka. Return to the northmost fork, and continue down the east path past
    where you jumped off to reach Southern Cave. Follow the path around to the
    east and north. Jump off to reach a chest with Charmed Scales for Allegretto.
    Circle back to where you jumped and continue along the path to South.

    Open the chest between the waterfalls for a Buffalo Horn for Frederic. Move
    to the southern part of the cave, circle around to the eastern side and open
    a chest for a Dragon Scale. Go north and across the root near the waterfall.
    Follow the path to the exit.

    ~~HANON HILLS~~
    Go south towards Fort Fermata. Talk to the man on the spiral left path near
    the Fort Fermata entrance to trade your Speed Shoes for his empty Fruit
    Basket.

    ~~FORT FERMATA~~
    Use your key to access the shortcut directly south to the other side of the
    fort. After a few events and conversations, save at the save point and exit
    the fort to the south to arrive at Cabasa Bridge.

    BOSS: Tuba
    Opposite of the last battle, you're forced to use Beat in this fight. Also
    bring Allegretto and Viola. Have Viola heal when necessary and otherwise
    shoot from a distance while Allegretto and Beat build up combos for
    Allegretto's Sun Slash.
    REWARDS: Crescent Blade

    ***ACHIEVEMENT UNLOCKED: Revolution (10G)***


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~CHAPTER 3 FANTAISIE-IMPROMPTU~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    ~~ADAGIO SWAMP~~
    Party: Allegretto, Viola, Falsetto, Jazz, Claves
    Enemies: Blue Gil/Rare Metal Picker
    Use Allegretto, Viola and Falsetto in your party during this chapter. First,
    don't forget to equip the Crescent Blade you just got onto Allegretto, it
    restores HP so it's a very nice item to keep on him for a while. And since
    you're not going to be using Jazz, replace his Mammoth Armor with something
    else and give that to Allegretto.

    First, go north until you reach the bent tree. From there, go south. At the
    far southern path, go east to find a chest behind an enemy containing a Fish
    Incense. Follow the path north and across the bent tree for an Angel Trumpet.
    Cross the water and follow the next path to the south. Go east for a Swallow
    Shooter, a very nice upgrade for Viola, before continuing east to Adagio
    Swamp: East Side.

    Follow the path east and when you reach a fork in the road, keep going east.
    When you reach the southern path, walk off the path north into the water, and
    follow this path north and west for a chest with Mammoth Armor. Return to the
    wooden path and walk north and east along the tree. When you are back on the
    south path, the path to the right of here has a sick fish, remember this
    location. For now, follow the north path. At the fork, go south for a
    Falchion for Jazz, then go back and take the other path to the exit.

    ~~CANTABILE INN~~
    Exit your room and enter the other room to the right. Examine the plant for a
    Meat Hook, an upgrade for Falsetto. Talk to the man to trade your Fruit
    Basket for a Winder. Exit the inn. Examine the cart near the path for 45G.
    Examine the boat along the path north of the dock for Score Piece 3. Continue
    along the path to the north.

    ~~WOODBLOCK GROVES~~
    Enemies: Mushroom Up, Bloody Onion/Leaf Egg
    Go north and jump down to the left. Follow this path until reaching a score
    piece NPC named Hungry Drum:
    A Rank Gold Necklace Score Piece 8 (encore only)
    B Rank Poison Whitecap Score Piece 4
    S Rank Brilliant Brooch Score Piece 1
    The Brilliant Brooch will come in handy in the next chapter for Polka,
    but for now don't equip it. Continue north and jump off the bridge. Follow
    the path around to a Bloody Onion with a chest behind it containing a Back
    Sword for Allegretto (but you should probably still have the Crescent Blade
    equipped for the health regen bonus). Jump down to the path and continue
    north to Woodblock Groves: South Center.

    Jump off the second overhang and cross the bridge to the north to reach a
    Bloody Onion guarding the path. Continue along the path past it until you're
    able to jump off onto a lower path. Go south and cross the bridge for a
    Fencing Saber, an upgrade for Claves (though you really shouldn't be using
    her at all). Return to the jump location and follow the path until reaching a
    Bloody Onion near a chest containing a Luckless, an upgrade for Viola. Jump
    down to the original path and move north to Woodblock Groves: North Center.

    Jazz will give you a Neutralizing Stone, which reduces the poison damage
    taken in battle to a fraction of what it was, for this area only. Jump off
    the path on the right side. Follow this path north and then west to find a
    hungry Bloody Onion. Trade it the Winder for an Empty Vase. Go back east and
    follow the path all the way south. Jump off the bridge and backtrack to the
    sick fish in Adagio Swamp that I told you to remember. Trade the fish the
    Empty Vase you just found for a Power Ring. This is an amazing item that
    increases your ATK by 10%, but you will need it for the next part of the
    trading chain. If you plan on trading it, give it to Viola, as she will be
    the only character here who is in your party when you need it.

    Return to North Center where the fork in the road leading to the Bloody Onion
    was, but this time go south and jump off a mushroom bridge. Follow this path
    around to the south to find Score Piece 4. If you want, you can backtrack to
    Hungry Drum, he will give you a Poison Whitecap for this score piece, but I
    don't think it's worth it. Continue through North Center, past where the
    hungry Bloody Onion was. Jump off the southern side of the bridge to get to a
    tree with a chest containing a Big Paper Fan. Jump back down to the path and
    continue into Woodblock Groves: North.

    Go North and jump off the first bridge, then walk under it to get a Windblow,
    an upgrade for Viola. Walk to the west to find a chest with an Angel Trumpet.
    Jump back down to the path and walk over the first bridge, jump down at the
    second. Follow this path really far north until you get to the second bridge.
    Jump off and cross two bridges to reach the Recovery Gloves. I suggest you
    equip these on Viola or Falsetto right away (Allegretto already has 10% regen
    from his sword). Jump off the second bridge to the right to return to the
    path, and follow it to reach Woodblock Groves: Waterfall, where your
    Neutralizing Stone will break.

    BOSS: Trick or Treat & Mushroom Up x2
    Continue using Allegretto, Falsetto and Viola. Viola can do massive damage
    from afar while Falsetto and Allegretto build up echoes so that Falsetto can
    use them for her Snow Claw attack or Viola can use them to heal.
    REWARD: Recovery Gloves, Floral Extract

    After the battle, equip the Recovery Gloves to whichever character does not
    have a similar regen item yet, then go east to Lake Reverb where you will
    find Lonely Pitch:
    A Rank EZI Photo Score Piece 20 (encore only)
    B Rank Shadow Tail Score Piece 1, 3
    S Rank Onyx Bracelet Score Piece 23 (encore only)
    Return to Woodblock Groves: Waterfall and go north into the cave to reach
    Andante.

    ~~ANDANTE~~
    The second door leads to a doctor who can heal you for free. The third door
    leads to a storage room with Score Piece 5 and Sullen Melody:
    A Rank Amethyst Bracelet Score Piece 31 (encore only)
    B Rank Peach Cookie Score Piece 1
    S Rank Floral Powder Score Piece 10, 12 (encore only)
    Exit the storeroom, walk down the stairs to the lower level and talk to the
    shopkeeper.

    Dragoon Blade 1000 Hell Mustard 300
    Monkey Bow 800 Twilight Feather 50
    Power Stroke 700 Dawn Feather 50
    Mammoth Armor 350 Fallen Feather 50
    Tiger Armor 800 Pure Feather 50
    Cloth Dress 300 Chance Feather 50
    Silk Dress 600 Icy Feather 50
    Angel Trumpet 200 Time Feather 50
    Star Cookie 200 Lion's Mane 300
    Club Clover 150 Odd Chocolate 300
    Glowing Tail 50 Fish Incense 300
    Shadow Tail 50 Big Paper Fan 300
    Bubble Straw 50

    Buy the Tiger Armor for Allegretto, a Monkey Bow for Viola and the Power
    Stroke and a Silk Dress for Falsetto. Walk all the way to the west and
    examine the barrels for a note telling you to examine a stone pillar. Enter
    the nearby door for an event. Return to this room after the event for a Flare
    Head, an accessory for Viola. Return to the very first bridge in town and
    search behind the stone pillar at the entrance for Score Piece 6, then exit
    the town to the southeast.

    ~~LENTO CEMETERY~~
    Enemies: Scourger, Light Antique
    When returning through a door, retrieve all flames from it unless I instruct
    you otherwise.

    1. Move north to view an event and get the first Red Flame.

    2. Go through the lower right red door to reach Blockheads' Boneyard. Find
    the first blue flame in the northeast corner, then return to the Main Road.

    3. Go through the upper right blue door to reach Old Age Acres. Find a Mailed
    Fist in the southeast corner for Falsetto, but it is not an upgrade over the
    Power Stroke you recently purchased. Go through the red door in the northeast
    corner of this area to find the second red flame, then return to the Main
    Road.

    4. Go through the upper left red door to reach Warrior's Burial Ground. Open
    the purple door in the northwest corner inside to find the second blue flame,
    then return to the Main Road.

    5. Go through the lower left purple door to reach Gone Too Soon Graveyard.
    Pass through the purple door to the northwest to enter the Back Road where
    you will find a Lion's Mane in a chest. This path leads to Entrance to Spring
    where you will find the green flame to the southeast.

    6. Return to the Main Road, then enter Blockheads' Boneyard to the southeast.
    Enter the red door and the light blue door to the southeast to find a
    Chivalry Armor, an upgrade for Allegretto, then return to the Main Road.

    7. Enter the lower left door (Gone Too Soon Graveyard) and place the flames
    at the northern purple door inside. Leave them there, and exit back to the
    Main Road, taking the red and blue flames from the door there. Enter the
    northern yellow door and take the Back Road around to the purple door in Gone
    Too Soon Graveyard. Remove these two flames once inside and place them at the
    southern doors, reaching a Hellstriker, a great upgrade for Allegretto.

    8. Return to the Entrance to Spring. Save, check your item set, and enter
    the blue door to the north.

    BOSS: Death Crow + Light Antique x2
    Kill the antiques first, and do so again if the boss revives them. The
    Hellstriker Sword is awesome for 32-point Shadow Assaults here, and the boss
    is not immune to the Power Stroke's slow effect. Be sure to use Viola's Hawk
    Eye at the beginning (if she's learned it), and as usual, keep her as far
    away from the boss as possible. This boss is rather difficult to hit in melee
    since it floats, so a large part of your damage will be from Viola's long-
    distance attacks.
    REWARD: Thunder Stir

    ***ACHIEVEMENT UNLOCKED: Fantaisie-Impromptu (10G)***


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~CHAPTER 4 GRANDE VALSE BRILLIANTE~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    ~~~BAROQUE SHIP~~~
    Party: Polka, Beat, Frederic, Salsa
    Exit the room and go up the stairs. Talk to the shopkeeper.

    Jonas's Parasol 700 Dawn Feather 50
    Hoolurge Gun 800 Fallen Feather 50
    Buffalo Horn 700 Pure Feather 50
    Leather Jacket 500 Chance Feather 50
    Sparkling Clothes 700 Icy Feather 50
    Angel Trumpet 200 Time Feather 50
    Floral Extract 250 Lion's Mane 300
    Glowing Tail 50 Dragon Scale 300
    Shadow Tail 50 Mouse Metronome 300
    Bubble Straw 50 Very Odd Chocolate 500
    Hell Mustard 300 Fish Incense 300
    Twilight Feather 50 Big Paper Fan 300

    Buy the Jonas's Parasol for Polka, the Hoolurge Gun for Beat, and a Leather
    Jacket for all 4 party members. The Sparkling Clothes have higher DEF, but
    the Leather Jacket's guard against critical hits will be much more valuable
    against the upcoming pirates, especially in the 2nd playthrough.

    Go down the stairs to East Hallway, and look under the staircase for a Bubble
    Straw. Look on the bookshelf in the right room for Score Piece 7. Back on
    deck, enter the northern door and examine the barrel under the desk for a
    Hell Mustard. Walk to the lower right to view an event. After the event,
    inspect the boxes and barrels to the right for a Piercing Shell and Score
    Piece 8. Walk back to the other side of the ship for an event.

    ~~PIRATE SHIP DOLCE~~
    Enemies: Raider Pirate, Warrior Pirate

    You can talk to the sailor standing on the deck to return to the Baroque Ship
    if you need to buy or sell anything. Once there, you can talk to another
    sailor on deck to return to the pirate ship. Be sure to equip the Brilliant
    Brooch you got in Chapter 3 to Polka, so she can heal even when standing in
    a dark area. As soon as she reaches level 16, don't forget to set her new
    healing ability, Earth Heal.

    I recommend using Salsa, Beat and Frederic for the random pirates in the
    ship, and healing with Peach Cookies between fights if necessary. Switch out
    Polka for Frederic when you get to the boss though, as her Earth Heal is very
    good for healing large amounts of damage.

    Walk north to find a save point and the entrance to the ship.

    1. Enter the first left room and jump down for a Wormwood. Cross the hallway
    to the right room and go up the stairs to return to Level 1.

    2. Enter the northwest room for a Very Odd Chocolate.

    3. Cross the hall and go down the stairs to Level 2. Go south and cross the
    hall into the next room. Go north for a Glowing Tail.

    4. Back in the hallway, go north for a Floral Powder.

    5. Go south to the lowest right door and down the stairs to a save point.
    Walk across the hallway to the cargo hold and go north for a Goddess Bouquet.

    6. Return to the hallway and enter the northeastmost door. Go up the stairs
    and slightly south for a Mercy Breath, a great upgrade for Salsa.

    7. Jump down, return to the hallway, and enter the southeastern door. Jump
    down for a Harmonic Wand, an upgrade for Frederic.

    8. Jump down and cross the hallway for a Sailor's Uniform, an upgrade for
    either Salsa or Polka.

    9. Return to the hallway. Go up one door and to the right for Score Piece 9.

    10. Return to the hallway and go north one door and to the left for a Goddess
    Bouquet.

    11. Return to the hallway. Go north one door and to the right for Floral
    Powder.

    12. Return to the hallway. Go south two doors and to the left for a Fish
    Incense.

    13. Go up two sets of stairs and then jump down to get the Pirate's Key.

    14. Jump right to the hallway, go south one door and to the right. Go up the
    stairs, into the hallway, and into the northwest room to find Captive Conga:
    A Rank EZI Scarf Score Piece 4
    B Rank Twilight Feather Score Piece 16, 17 (encore only)
    S Rank Dark Brooch Score Piece 3

    15. Return to the 4th floor hallway and enter the north door using the key.

    BOSS: Captain Dolce + 1st Lieutenant + 2nd Lieutenant
    Kill off the Lieutenants ASAP. They can heal and revive each other. Get the
    timing down for Dolce's attacks -- they're quick and they hurt a lot, but
    Dolce is the first boss you find who will actually walk around you to hit
    you from behind, so sometimes there's nothing you can do do defend yourself.
    Once the Lieutenants are dead, work on building up echoes for Salsa's
    32-point Grand Slam and Shadow Silhouette. Polka's Earth Heal is very
    powerful, but have lots of Angel Trumpets and Floral Essence or Star
    Cookies on hand to heal Polka and revive any party members who die. Beat can
    take pictures of Dolce if you think you can still defeat her, if you are
    running low on money at all.
    REWARDS: Pirate's Paper 1, Skull and Bones, Torn Umbrella

    ~~BAROQUE CASTLE~~
    Enter the castle to view an event. After, go south into the central area.
    Enter the first door to the right. Enter the second door and examine the
    record player for Score Piece 10. Talk to Impatient Pizzicato in the hall:
    A Rank Ruby Bracelet Score Piece 22
    B Rank Peach Cookie Score Piece 2, 9
    S Rank Angel Trumpet Score Piece 3
    Return to the main area and ascend the right staircase. Enter the room at
    the end of the hall and examine the clock for Score Piece 11. Back in the
    hall, go around to the left side and talk to Celebrity Marcato:
    A Rank EZI String Phone Score Piece 1
    B Rank Club Clover Score Piece 7, 9
    Return to the right and enter the guarded blue door for an event.

    ~~BAROQUE CITY~~
    Walk east to where Lonesome Loco is standing:
    A Rank Topaz Bracelet Score Piece 32 (encore only)
    B Rank Fallen Feather Score Piece 22
    S Rank Sky Blue Brooch Score Piece 15
    Go past him to the east and examine the garbage bags for a Mouse Metronome.
    Walk south from the fountain to reach Main Street. Talk to Contrary Marimba:
    A Rank Smiling EZI Score Piece 6
    B Rank Glowing Tail Score Piece 5
    Enter the inn and enter the far left room atop the stairs. Examine the desk
    to the left for Score Piece 12.

    ***VERY IMPORTANT: If this is your second playthrough, enter another room in
    the inn and talk to the Grandma there. If you do not view this event during
    Chapter 4, you will not be able to get Score Piece 30 later on, and will need
    to progress through a third playthrough to complete all achievements!!

    Exit the inn and visit the nearby item shop to sell/buy stuff:

    Jonas's Parasol 700 Bubble Straw 50
    Lohar Cannon 1000 Twilight Feather 50
    Ebony Shaft 900 Dawn Feather 50
    Mercy Breath 750 Fallen Feather 50
    Leather Jacket 500 Pure Feather 50
    Elegant Clothes 900 Chance Feather 50
    Angel Trumpet 200 Icy Feather 50
    Snowpuff Cookie 300 Time Feather 50
    Glowing Tail 50 Wormwood 200
    Shadow Tail 50 Stone of the Spring 500

    Buy an Ebony Shaft for Frederic, and Elegant Clothes for one of the two party
    members who are not wearing the Sailor's Uniform (you will find a second one
    in the next area). With your remaining money, buy some Snowpuff Cookies.

    Examine the snowy planter next to the save point south of the train for a
    Snowpuff Cookie. Enter the little house to the south and examine the barrels
    to the right for a Feathered Hat. Go south to the Entrance and examine the
    snowman for Score Piece 13. Return to the castle fountain and go west.

    ~~SHARP MOUNTAINS~~
    Enemies: Ice Coffin, Swordfish
    Follow the right fork to the EZI Shrine. Inspect it for 321G. Follow the
    right path to a Shard of Sampo chest behind an enemy. Behind the left enemy
    is a Snowpuff Cookie hidden in the snow. Return to the first fork and take
    the left path to Sharp Mountains: Second Point.

    Follow the right wall to a dead end in a cave for Score Piece 14. Go back
    south and take the left path. Take a left path up a slope for a Bird Cloak,
    an upgrade for Frederic, then return to the path. Far to the north, there is
    a chest containing Elegant Clothes behind an enemy. Go slightly south and
    follow the path to Sharp Mountains: Sixth Point.

    Behind the enemy to the north is a Chakram for Salsa (though since it's a
    Light-specific weapon, I do not consider it an upgrade and would rather keep
    using the Mercy Breath). Follow the path north and enter the cave to the
    right. Talk to Killer Bell Lyre:
    A Rank EZI Egg Score Piece 14
    B Rank Star Cookie Score Piece 3, 7
    Continue north to Sharp Mountains: Eighth Point.

    Follow the right path to the lodge for an event. Inside the lodge, open the
    chest for a Warhammer Pistol for Beat, and examine the fireplace for Score
    Piece 15. Exit the lodge and walk north to the Summit.

    ~~WAH LAVA CAVE~~
    Enemies: Fire Antique, Haken Busche/Coelacanth
    Watch out for the Coelacanth enemies. They can attack very fast and are very
    difficult to guard against. Their spinning attack can kill a character during
    the second playthrough. The larger dragon enemies they turn into in the light
    are more armored, but much easier to guard because they are slow, so if
    possible, try to lure them into the light. And as usual, use your stock of
    Peach Cookies to heal yourself between fights if necessary.

    Open the chest along the path for a Snowpuff Cookie. Continue west into
    Wah Lava Cave: North Side 1.

    At the first fork, follow the south path for a Saffron Parasol, an upgrade for
    Polka. Return to the fork and follow the west path to reach Wah Lava Cave:
    North Side 2.

    Follow the south path for Score Piece 16. Follow the north path for a Floral
    Extract. Jump down from here to return to the main path, and follow it until
    reaching a save point. Follow the path south from the fork until finding a
    Resonating Wand, an upgrade for Frederic. Return to the fork and go west
    until reaching an enemy guarding a jump platform. Jump down 3 times to find
    a Goddess Bouquet. Jump down from here and go back north along the path.
    Jump down from the second jump point you find 3 times to reach a Hard
    Jacket, an upgrade for Frederic, Beat, or Polka. Jump from here and walk
    south to Wah Lava Cave: Middle 1.

    Pass through south to Wah Lava Cave: Middle 2 and collect the chest behind an
    enemy to the south for a Cloud Cape, an upgrade for Salsa or Polka. Go back
    to North Side 2 and take the left path to Middle 1 this time, walking through
    it to Middle 2 and the next save point.

    Jump south, south, west, west, south, south, south to Wah Lava Cave: Middle 3.
    Run south and jump east across several platforms to reach a Mouse Metronome.
    Return to the north and jump down to the path. Follow it all the way to the
    west until it curves north to reach Wah Lava Cave: South Side 2. Pass through
    it to Wah Lava Cave: South Entrance, and pick up a Celestial Hourglass on your
    way south to the save point.

    Go east to Wah Lava Cave: South Side 1. Jump north across the platforms to
    reach Wah Lava Cave: Middle 3. Go north to the dragon that's staring at the
    flower. Kill it and inspect the X on the ground.

    BOSS: Captain Dolce + 1st Lieutenant + 2nd Lieutenant
    Immediately run back to the patch of light if Polka doesn't have the
    Brilliant Brooch. In this fight, it helps to keep your party members close
    together. If you can hit both lieutenants and Dolce at the same time, you
    can build echoes three times as fast for higher damage to kill them off
    sooner. This version of Dolce is about the same as before, except that you're
    both a higher level. If you're having trouble, you might want to get Frederic
    up to level 24 so he learns Spirit's Pathway and you can use him for healing
    instead of Polka.
    REWARDS: Pocket Watch, Pirate's Paper 2, enough XP for all of your party
    members to go up 3-4 levels at once.

    Return to the save point in South Entrance and go west.

    BOSS: Fugue
    If you defeated Dolce in the cave, this should be a piece of cake. Salsa
    should probably know Deadly Orbit now, so have her stand in the dark or wear
    a Dark Brooch to use that ability. Frederic should know Spirits Pathway, so
    have him stand in the light and heal when necessary.
    REWARDS: Brisingamen, Torquatus

    ***ACHIEVEMENT UNLOCKED: Unlocked Party Level 4 (10G)***
    ***ACHIEVEMENT UNLOCKED: Grande Valse Brilliante (10G)***

    Party Level 4! This party level adds the ability to counterattack by
    pressing the Attack button instead of the Guard button when given the chance.
    It also enables you to chain together two attacks from the same character
    by pressing the special attack button when prompted to towards the end of
    the first attack, if the first attack was used with either a 24-point or 32-
    point echo meter. Note that harmony chains are not like defending, you do not
    need to time it perfectly for it to be successful, so just spam the button
    all you can during the end of the attack to guarantee the harmony chain's
    success. Note that a Harmony Chain will only occur if you have two different
    attacks selected for that character. This party level also increases your
    item set to 30 slots, and further decreases your tactical time to 1 second.


    ~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~CHAPTER 5 NOCTURNE~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~

    ~~RITARDANDO~~
    Party: Allegretto, Beat, Frederic
    Exit the hideout and walk across to the bakery. Examine the back of the store
    for Score Piece 17, and the side of the store for Score Piece 18. Go back
    outside and talk to Worrywort Horn:
    A Rank Cherry EZI Score Piece 3
    B Rank Star Cookie Score Piece 1, 23
    Walk north to the church for an event.

    Party: Allegretto
    Walk to the beach for another event.

    Party: Beat, Frederic, Viola, Salsa, March
    Exit the church and walk down to the hideout for an event. Exit the sewers
    and enter the pharmacy. Talk to the shopkeeper, then exit the pharmacy and
    enter the house across the square, west of the bakery. Talk to the woman
    there to trade your Power Ring for Cold Medicine. Enter the cave that leads
    to Tenuto and talk to the man inside. Return to the sewers and give the girl
    the Cold Medicine and you will get the Spell Book in return. Exit the sewers
    and enter the shop:

    Jonas's Parasol 700 Bubble Straw 50
    Hatchet Musket 1100 Twilight Feather 50
    Bastard Sword 1300 Dawn Feather 50
    Lunaticus 1150 Fallen Feather 50
    Battle Shirt 1000 Pure Feather 50
    Leather Guard 900 Chance Feather 50
    Ugly Clothes 500 Icy Feather 50
    Angel Trumpet 200 Time Feather 50
    Snowpuff Cookie 300 Heroic Feather 50
    Diamond Clover 350 Sock Incense 500
    Glowing Tail 50 Wormwood 200
    Shadow Tail 50

    Buy a Hatchet Musket and Ugly Clothes for Beat. Buy Ugly Clothes for Salsa,
    and a Leather Guard for Frederic and Viola. Equip these items as well as the
    Thunder Stir for Viola that dropped off the Death Crow in Chapter 3. Leave
    the shop, enter the church, and pass through to the door in back.

    ~~MANDOLIN CHURCH UNDERGROUND TUNNELS~~
    Enemies: Viege, Orange Float/Ruby Eye
    At the T, go right. Continue east into Mandolin Church Catacombs: East
    Section, then go south to find Score Piece 19. Continue south to the hideout
    to find Scramasax. Return to the T and go west. Go north and after the event,
    you will be in Mandolin Church Grotto: South Section.

    At the T, go left to find two enemies guarding a chest with the Prophetic
    Cane, an upgrade for Frederic.

    IMPORTANT: Examine one of the six pillars while you're here. Doing so will
    allow you to fight Dolce a third time once you are back in Baroque. You can
    return to the church to read a note hidden in a pew if you want to know why
    you select the third option there, but doing so is not required to trigger
    the event.

    Return to the T and this time take the right path to Mandolin Church Grotto:
    Middle Section.

    On the right side, behind a mine cart, there is a chest with a Power Ring. If
    you missed the previous parts of the chain, this can get you caught up, or
    use this as a good accessory if you did follow the trade chain earlier.
    Continue north and cross the left bridge to reach two enemies guarding two
    chests: a Double Crescent (for Viola) and a Diamond Clover. Back on the main
    path, continue north to Mandolin Church Grotto: North Section.

    Turn right at the T (it looks like there is an item behind the enemy to the
    left, but it is actually empty) and find a Diamond Clover all the way to the
    northeast, next to a waterfall. Go back west and follow the path you find
    going north. Past the save point is another boss battle.

    BOSS: Root Lurker
    This boss has an annoying tendency to charge to the other side of the area
    (often towards Viola) so speed-enhancing items like Speed Shoes are good
    here. Apart from that, this boss is pretty easy. He's a large target, easy to
    guard, and his biggest threat is that he causes Passive, which is a
    relatively pointless debuff that only prevents you from using Counterattacks.
    Take him out quickly and get on with the game.
    REWARDS: Herebra, Crimson Brooch

    ~~BAROQUE CITY~~
    Party: Allegretto, Beat, Polka, Frederic, Viola, Salsa, March, Jazz
    Walk east and talk to the Former Servant. Enter the castle and go up the left
    stairs. Enter the second room to find Shallow Sweet:
    A Rank EZI Pajamas Score Piece 12
    B Rank Poison Whitecap Score Piece 3
    Enter the room at the end of the hall and examine the green glowing flask on
    the left for Magatama. Exit the castle and go south to Main Street. Stop at
    the shop to sell/buy:

    Jade Falcon 1400 Shadow Tail 50
    Sabertooth 1200 Bubble Straw 50
    Gold Baton 1300 Twilight Feather 50
    Double Crescent 1200 Dawn Feather 50
    Lunaticus 1150 Fallen Feather 50
    Crystal Suit 1300 Pure Feather 50
    Leather Guard 900 Chance Feather 50
    Evening Clothes 1000 Icy Feather 50
    Midnight Shell 1200 Time Feather 50
    Angel Trumpet 200 Heroic Feather 50
    Glowing Tail 50 Scorpion's Tail 300

    Buy a Jade Falcon for Allegretto, the Sabertooth for Beat, the Gold Baton
    for Frederic, 3 Crystal Suit for Beat, March and Jazz, a Midnight Shell for
    Viola. Also equip someone with the Crimson Brooch you got off the Root Lurker
    boss for a huge damage increase.

    Then save and enter the bar. Enter the door in the back that leads to the
    wine cellar. Talk to the employee there and choose the third option.

    BOSS: Captain Dolce + 1st Lieutenant + 2nd Lieutenant
    Same strategies as before, but this time at a higher level and a better
    choice of characters who can actually do damage. Much easier because of this.
    However, she is now able to use her Dead Man's Tale attack from long-range to
    hit Viola.
    REWARDS: Werewolf Choker

    Equip the Werewolf Choker right away to someone who builds echoes quickly. It
    is one of the best accessories in the game, because it doubles the rate a
    character can build echoes.

    If this is your first playthrough, you will also get a Peace Earring. If you
    are on the second playthrough, you get Pirate's Paper 3. Be sure to examine
    the barrels nearby for Score Piece 20 before you leave, then exit Baroque
    City to the south.

    ~~CELESTA FOREST~~
    Enemies: Flamea/White Pearl, Anathema
    Walk south to trigger an event. If you have the Spell Book from the trading
    chain, return to the castle laboratory and trade the man there for the Aria
    Key. Be sure to talk to the merchant on the bridge on your way back for Score
    Piece 21. Continue along the path to Celesta Forest: West Side.

    Follow the path along the north side for a Snow White, an upgrade for Polka.
    Continue to Celesta Forest: Middle. Follow the small path on the right side
    for Orbis, an upgrade for Salsa. Open the chest guarded by an enemy to the
    left of the path for a Spell Book. If you didn't get the key before, now you
    should go back and get it, picking up the Score Piece 21 on the way back.

    Continue along the main path to Aria Temple: Entrance.

    ~~ARIA TEMPLE~~
    Enemies: Sorbie/Ice Melody, Icicle Eater
    After the event, enter Aria Temple using the key you got earlier. Immediately
    warp up to the Gallery of Air. The Sorbies in this tower are pretty
    dangerous, it might make things easier to have one of your characters equip a
    Dark Brooch to make them change into Ice Melody when you get close.

    Follow the right path and kill 3 enemies in the east section as
    well as one in the nearby hallway to cause a chest containing an Imperial
    Guard (weapon for Viola) to teleport nearby. Follow the path northwest to the
    northern steps and kill the enemy hiding behind the pillar to cause another
    chest to teleport to the northeast hall. Walk southwest and kill the enemy in
    the west, then kill the first enemy in the southwest hall to cause a chest
    with a Lion Armor to teleport to the west room. Return to the northeast hall
    to collect the Rib Crusher that was teleported earlier. Continue up the
    stairs to the next floor.

    Open the nearby chest for a Bubbly Hat, then go back down to the previous
    floor. Enter the center room here. Kill only the enemies standing on the
    glowing circles (NOT the rats), and a rope will appear leading up to Aria
    Temple: Gallery of Heaven.

    In this room, kill the four enemies that are not standing on glowing circles
    (again, NOT rats) to cause a chest containing a Recovery Orb to appear in the
    center. Kill the remaining enemies in this room before exiting to the north.
    Follow down the passage to the southeast and then southwest. Kill the first
    enemy here to cause a chest containing a Flintlock Pick to teleport to the
    east room. After getting the contents of this chest, kill all remaining
    enemies on this floor to teleport a chest with a Oracle Cane (weapon for
    Frederic) to the west room. Go up the north stairs to the next floor.

    Open the chest nearby containing a Tundra Vest. Walk south to the stairs and
    up to the next floor, Aria Temple: Gallery of Light.

    BOSS: Rondo
    The first member of your party will automatically be Falsetto, so be sure to
    choose the other two you want by making them the first two in your party
    beforehand. You can choose to bring Beat to take pictures, Polka or Frederic
    for healing, anyone else for damage. Whoever you pick, know that Rondo is
    very fast, and her attacks are extremely hard to block. Beating her is mostly
    a matter of practice to learn the timing on her attacks, and if necessary,
    returning to previous levels of the tower to level up some more.
    REWARDS: Heart Pendant, Death's Head

    ***ACHIEVEMENT UNLOCKED: Nocturne (10G)***


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~CHAPTER 6 TRISTESSE~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~

    ~~BAROQUE CITY~~
    Party: Polka, Frederic, Allegretto, Beat, Salsa, March, Viola, Jazz, Falsetto
    First walk north to the shop, they have new inventory now!

    Doom Guard 1500 Honey Cookie 500
    Leaf Umbrella 1200 Shining Tail 300
    Flintlock Pick 1300 Dark Tail 300
    Muse Rod 1350 Bubble Ring 300
    Elven Sight 1350 Twilight Feather 50
    Orbis 1100 Dawn Feather 50
    Zweihander 1800 Fallen Feather 50
    Brain Shatterer 1000 Pure Feather 50
    Illunis 1200 Chance Feather 50
    Freiturnier 1400 Icy Feather 50
    Land Scales 1200 Time Feather 50
    Black Velvet 1000 Heroic Feather 50
    Eagle Robe 1100 Scorpion's Tail 300
    Angel Trumpet 200

    After buying whatever upgrades you want (I'm sure you know how to tell if
    something's an upgrade by now, I'm not going to list it for all of your many
    party members this time) go into the inn. Enter the third room from the left
    to find Granny's Girl Quena:
    A Rank EZI Paddle Score Piece 7
    B Rank Fish Incense Score Piece 1, 9
    S Rank Obsidian Mirror Score Piece 10
    Go north to the castle.

    Go into the center door to get to the ballroom, and exit the room to the far
    northeast to reach the garden. Here you will find Conceited Choir:
    A Rank EZI Handkerchief Score Piece 18
    B Rank Snowpuff Cookie Score Piece 1, 3
    S Rank Odd Chocolate Score Piece 11
    Return to the castle and enter the Prince's room for an event. Walk around
    to the far western 2F hallway and enter the Princess' room for another event.
    Leave the room for a third event, and you will get the Warp Room Key.
    Exit the castle and walk to the building west of the castle's entrance.
    Once inside, talk to the NPC and use the teleporter.

    ~~TO CODA RUINS~~
    Enemies: Dark Antique, Ancient Fish/Strong Glory, OOPARTS
    Go straight north through the buildings until reaching a teleporter, then
    follow along the rooftops to reach a teleporter to a second island. On the
    north end of this island, you will find a teleporter up to the rooftops here.
    Take the teleporter you find on the roof to False Pride Island.

    To the far north you will find a teleporter that takes you to a T-shaped
    rooftop. The teleporter on the right takes you to the small northeast island
    where you can find a Matchlock Axe, an upgrade for Beat. The teleporter on
    the island will take you back to the T, so then take the teleporter on the
    left to Conceit Island.

    Open a chest next to a wall to the north for Lunar Eclipse, a weapon for
    Salsa. To the north is a teleporter that takes you to the roof, but do not
    take the teleporter on the rooftop. Instead, go to the northern part of the
    roof and jump down. You will find a teleporter there that will take you to
    another island. Walk all the way north for a teleporter to Resentment Island.

    A teleporter all the way to the east can be reached by going north, then
    east, then south. It will take you to a raised platform where you can find
    the Solar Eclipse, a weapon for March. Take the teleporter here to return to
    the main area, then go west and onto the teleporter there. On the rooftop,
    take the only other teleporter to reach Jealousy Island.

    Follow the path to find a teleporter that leads to the rooftop. The
    teleporter to the left leads to a raised area. Defeat the enemy nearby to
    reveal a treasure chest containing a Claimh Solais, an upgrade for
    Allegretto, behind it. Return to the teleporter to the left to return to
    the rooftop, this time take the right teleporter to Suspicion Island.

    Immediately go far west to find Apollo's Staff, an upgrade for Frederic, in
    a chest behind a wall. Then follow the path east and north to find a
    teleporter to Distress Island.

    To the northeast is a teleporter that takes you to a rooftop. Jump off the
    north end to find a teleporter to Suspicion Island. Immediately take the
    nearby teleporter to Sincerity Island, then the next teleporter is the exit.

    ~~COWBELL HEIGHTS~~
    Walk towards the shrine for an event. Afterwards, examine the shrine for a
    Saint's Mirror, then examine the tree for Score Piece 22. Follow the path to
    the west and north, finding a shop and rest/save point:

    Blossom Parasol 1900 Obscure Jacket 1800
    Magnum Arm 1900 Goddess Bouquet 1000
    Mistilteinn 1900 Honey Cookie 500
    Artemis's Bow 2100 Heart Clover 700
    Muspelheim 2000 Shining Tail 300
    Soul Cremator 2200 Dark Tail 300
    Jiao Zhu 2000 Bubble Ring 300
    Cursed Armor 2000 Peacock's Feather 1000
    Gorgeous Clothes 1500 Stone of the Spring 500
    Fog Cloak 1800

    ~~MT. ROCK~~
    Follow the path north to Mt. Rock: Main Area. The path curves to the west,
    enter the tunnel at the end and pass through it. In the next area, follow the
    path north to a narrow wooden bridge to a chest containing No Name, a weapon
    for March. Continue along the path until it forks, and take the right-side
    path to a cave. This leads to the Aloof Fiddle:
    A Rank Sunlight Guards Score Piece 11
    B Rank Floral Powder Score Piece 12
    Return to the fork, and take the left path to Mt. Rock: Canyon.

    Follow the path to the right for Antelope Armor, which is good for Allegretto
    or Jazz. Take the north path and then walk east into the cave for a
    Sunbringer, a weapon for Allegretto that isn't an upgrade at all if you
    picked up any of the last 4 weapons for him that I told you to get. Exit the
    cave and walk against the wind all the way to the western side. After the
    save point you will enter a clearing for an event and...

    BOSS: Waltz & Calamity Wilhm
    If you are good at guarding attacks, I'd suggest ignoring the dragon, making
    sure not to turn your back to it. Its attacks are slow and easily blocked.
    However, if you do decide to kill it first, it goes down pretty quickly. Just
    don't turn your back to Waltz, his attacks can do a lot of damage if not
    guarding. This is mainly one of those fights where the enemy is fast and
    difficult to guard, leveling up or practicing this fight a few times can be
    the key to victory.
    REWARD: Vanquisher, Jokulsnaut, Demonic Mask, Party Level 5

    Party Level 5! This party level increases your Harmony Chains to 3, allowing
    you to link one attack from another party member within range in addition to
    the two attacks the first character used.

    ***ACHIEVEMENT UNLOCKED: Unlocked Party Level 5 (10G)***
    ***ACHIEVEMENT UNLOCKED: Tristesse (10G)***


    ~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~CHAPTER 7 HEROIC~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~

    First things first, jump into the portal along the cliff.

    ~~ELEGY CITY OF THE MOON~~
    The blue light on the left is a shop/inn with new equipment for sale. Examine
    an urn to the right of the stairs for a Dark Tail. Examine the barrel to the
    left of the stairs for a Shining Tail. Walk up the steps to West (yes, I know
    you walked east to get there, level with me) and walk east into the main
    area. The red light to the right of the main door is Glamorous Oboe:
    A Rank EZI Bun Score Piece 28 (encore only)
    Examine the southeast corner of the town for a Rainbow EZI before exiting
    north.

    ~~NOISE DUNES OF FANTASY~~
    Walk north to the end of the path and talk to the blue light (the Elder).
    After the event, open a chest to the northeast for a Spade Clover before
    returning to Elegy.

    ~~ELEGY CITY OF THE MOON~~
    Talk to the light guarding the door to gain entrance, now that you have
    gotten the elder's permission.

    ~~XYLOPHONE TOWER OF THE SHINING KEYS~~
    Wow that's a long name for this place. Don't be intimidated, it's very
    straightforward. There is a simple minigame within this tower, you must
    repeat the notes that the guardians play three times. Talk to Trio in the
    middle of the first room to trigger the first one. The notes are:

    F F# G Ab A Bb B C C# D Eb E F F# G Ab A Bb B C
    | | |
    1 | |
    | 2
    3 |
    4

    After completing this simple trial, ascend the staircase to the right and
    spiral up. Upon reaching the IF Landing, follow the right wall to a Mist
    Cape. Follow this circle around to a save point and the stairs to the next
    trial.

    F F# G Ab A Bb B C C# D Eb E F F# G Ab A Bb B C
    | | | | | |
    1 | | | | |
    | | | | 2 |
    | | | 3 | |
    | | | | 4 |
    | | | 5 | |
    | | 6 | |
    7 | | |
    | 8 |
    9 |
    10

    Ascend the staircase to the right. Upon reaching 2F Landing, follow the
    circle to the left until reaching Ruthless. Follow the south path to the east
    to find Alice's Watch. Follow the circle north to a save point and the stairs
    to the next trial.

    F F# G Ab A Bb B C C# D Eb E F F# G Ab A Bb B C
    | | | | | | | |
    1 | | | | | | |
    | | | | 2 | | |
    | | | 3 | | | |
    | | | | 4 | | |
    | | | 5 | | | |
    | | 6 | | | |
    7 | | | | |
    | 8 | | |
    9 | | | |
    | | | 10
    11 | |
    | 12
    13

    Ascend the staircase. Upon reaching 3F Landing, follow the circle all the way
    around for Nidhogg's Fang. Return to the west and go north to the save point
    and the stairs to the top floor.

    BOSS: Ogre King & Wicked Shrub
    This is basically the Ogre Champ boss from Agogo Village at the end of Ch.1
    and the Trick or Treat from Woodblock Groves in Ch.3 in a battle at the same
    time. It doesn't really matter which one you defeat first, just pick one,
    then kill the other one.
    REWARD: Tyr's Left Arm, Eye of Horus, Thiassi's Bone Sword

    Upon returning to Elegy, go to Noise Dunes.

    ~~~NOISE DUNES~~~
    Pass through the (now opened) seal to reach a much larger area. Walk north
    along the western side to find a Wheel of Will. Go east to find a Voiceless
    Scepter. Travel east (or west, it doesn't matter) from this area 3 times in
    a row to reach an oasis. You can't enter this large door now, but for the
    moment, circle around the right side and to the north for the Tyrant's Crown.
    Go south and east to return to the normal Noise Dunes area, then walk north
    to reach the tower entrance. Here, talk to the stone heads near the door.
    They will ask about Goro. Walk to the south and find a head named
    Desolate Saburo:
    A Rank Shadow Helm Score Piece 10
    B Rank Chapel EZI Score Piece 13
    Enter the tower when you're done.

    ~~~DOUBLE REED TOWER OF SAND~~~
    Enemies: Steam Horn, Garlic Dad
    Walk to the west and go up to the second floor. Here walk south and go up to
    the third floor. Continue up to the fourth floor. Go south and up to the
    fifth floor. Continue up to the sixth floor. Walk to the west and go down to
    the 5th floor for a Spade Clover. Continue up to the 7th floor.

    MINIBOSS: Herculean Boar
    Remember the Forest Boar in Heaven's Mirror Forest in Chapter 1?
    REWARD: Lek Armor

    Backtrack down to the third floor. Walk around the circle to find a save
    point and a Cerberus Canine. Continue around, go up to the fourth, fifth,
    sixth floor. Go east and down to the 5th for a Storm Shroud. Continue up to
    the 7th floor.

    MINIBOSS: Hidden One
    Just like the Killer Knight in Fort Fermata in Chapter 2.
    REWARD: Tyr's Right Arm

    Backtrack all the way back to the entrance, this time going to the east
    tower. Go up to the second floor. Walk all the way around for a Teardrop (a
    weapon for Polka) then up to the third, fourth, fifth, sixth floor. Go west
    and down to the fifth floor for a Nodus. Continue up to the 7th floor.

    MINIBOSS: Unrest & Fire Antique x2
    Exactly like the Death Crow at the end of Chapter 3.
    REWARD: Tyrant Slayer

    Backtrack to the third floor. Go north and around to find a save point, then
    continue around and up to the fourth floor. Check to the south for a Daybreak
    Cloak, then continue to the fifth and then the sixth floor. Walk northeast
    and down to the fifth floor for a Lek Blade. Continue up to the 7th floor.

    MINIBOSS: White Jewel
    Yep, another repeat boss. This time the Baby Dragon from Chapter 1.
    REWARD: Alvis Hoop

    Backtrack down to the first floor and continue down into the Basement. Follow
    the path to the stairs in the center and go up to the teleporter to Hourglass
    Road. Enter the door at the end of the hall.

    BOSS: Ruined Body
    He has a lot of health, attack and defense but is extremely slow. If you're
    a high enough level, this should be surprisingly easy.
    REWARDS: Velmungdd's Lust, Hero's Crest.

    You're not done yet. At this point, you can run back down the tower and
    explore the Mysterious Unison. I highly recommend you do this in the first
    playthrough, because having Party Level 6 will make the 2nd playthrough a lot
    easier, and also if you get the Score Pieces and achievements in the bonus
    dungeon during the first playthrough, you don't have to complete it in the
    second playthrough, when it is MUCH more difficult. See the following section
    regarding the Mysterious Unison.

    When you are done exploring Mysterious Unison, return to this portal at the
    top of Double Reed Tower.

    BOSS: Frederic Chopin
    Wha? Um. Actually, Chopin is a very easy boss. If you have completed
    Mysterious Unison, he'll go down quickly.
    REWARD: 45 minutes of nonsensical storyline and credits.
    Oh, and Mr. Caterpillar and Mr. Snail. Can't forget them.

    The End.

    But not really, you still have a second playthrough to do, so save your game.


    ~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~MYSTERIOUS UNISON~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~

    To reach the bonus dungeon Mysterious Unison, you must first defeat the
    Ruined Body at the top of Double Reed Tower. This will give you the Hero's
    Crest. After getting this item, return to the large middle area of the
    Noise Dunes. Walk either east or west (doesn't matter which) three times
    in a row to reach an Oasis with a large door. The Hero's Crest unlocks this
    door, and takes you to the main floor of the Mysterious Unison.

    ***ACHIEVEMENT UNLOCKED: Hero's Gate (30G)***

    For ease of directions, I'm assuming the upper-right path is north, rotating
    the map 45 degrees to the left.

    ~~~MAIN FLOOR~~~
    Here, you will meet Claves and learn the reason behind this dungeon: Claves
    needs you to find all 7 pieces of her soul hidden throughout the dungeon so
    she can return to life. You can use her in your party during this dungeon,
    but she will be the same level she was when you last had her in your party in
    Chapter 3. Also on this floor is the Mysterious Unison's only save point.
    Enter the north passageway to find a battle against a single Mercurius
    dragon. It is just a regular enemy, so it shouldn't be too difficult.
    Defeating it unlocks Party Level 6.

    ***ACHIEVEMENT UNLOCKED: Unlocked Party Level 6 (20G)***

    Party Level 6 basically gives you the ability to make Harmony Chains of up
    to 6 attacks, utilizing both special attacks of all 3 characters if they are
    all usable.

    After defeating this enemy, you may use the teleporter it was guarding. This
    teleporter will return you to the highest level you have visited, and you can
    instantly return to this teleporter via the first teleporter in all floors
    except 4 and 9. So whenever reaching a floor you have not been to before, the
    first thing you should always do is teleport back to this main floor and save
    your game.

    SEE MAPS:
    1st Floor: Titania's Bow, Soul Shard
    2nd Floor: Iron Gloves, Pervius, Deep Lurker Boss (drops Soul Shard)
    3rd/4th Floors: Soul Shard, Score Piece 23. Two floors connected with
    teleporters to be more like one big floor.
    5th floor: Athena's Shield, Nagul Fang
    6th Floor: NPC who will sell you a Soul Shard for 99,999,999G. Enemies on
    11th/12th floors drop 3 million G per battle.
    **This floor is only 4 rooms, and does not need a map.
    7th Floor: Repeating walls. Go east 3 times to a different-looking room,
    then go north to the teleporter to the next room.
    8th/9th Floors: Also connected together with teleporters. Find Nil Coat,
    Azure Umbrella, Dragon Armor, Seven-Branched, Score Piece 24,
    and a Soul Shard.
    10th Floor: Peacock Dress, Nemesis Sword, Skofnung, Niflheim, Freudhersch,
    Alfheim, Best Lot, Cupid's Head.
    11th Floor: Achilles's Armor, Lord's Reign, Solomon's Ring, Retaliator,
    boss fight against Rondo v2, drops Soul Shard
    ***ACHIEVEMENT UNLOCKED: Rondo's Return (50G)***
    12th Floor: Sheol Sword, Score Piece 25, Bezwell's Sword
    13th Floor: Boss battle against Annihilator only if you have 6 soul shards,
    drops the 7th and final soul shard.
    **This floor is only two rooms and does not need a map.
    ***ACHIEVEMENT UNLOCKED: Claves's Resurrection (50G)***

    If you now go defeat Chopin and end the game, you will get another:
    ***ACHIEVEMENT UNLOCKED: Grand Finale (70G)***


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~SECOND PLAYTHROUGH ENCORE~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Right before the end credits roll, you are given the option to save. You may
    resume from that save to either watch the ending credits again or begin a new
    game. In this new game:

    ~You keep all score pieces you collected so far.

    ~You keep the Hero's Crest, allowing you to enter the Mysterious Unison
    before visiting Double Reed Tower.

    ~All enemies have twice the health, 1.5 times the attack and defense, while
    still giving you the same amount of experience and gold.

    ~You keep the highest Party Level you have unlocked, (5 or 6, depending on
    whether you visited the Mysterious Unison before ending the game) and are now
    free to change your party level at any time from the main menu.

    Upon reaching Chapter 6 in the second playthrough, the left teleporter in
    Baroque is unlocked which allows you to revisit various places to get new
    score pieces, play for new score piece NPCs, find new items and events and
    complete a few sidequests.
    Last edited by console_predator; 01-04-2010 at 01:07 AM.

  2. #2
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    Default

    Warp locations:
    Tenuto Village
    Ritardando
    Agogo Village
    Forte City
    Cantabile Inn
    Andante
    Baroque Ship


    New Score Piece NPCs:
    Easygoing Flat: Tenuto Village
    Solitary String: Tenuto Village (the cat to the LEFT of Polka's House)
    Sister Loving Trumpet & Tenacious Cornet: Cantabile Inn
    Petty Oud: Guard in Forte City Square
    Strolling Ghost Note: Hanon Hills just south of Forte
    Precocious Flute: Agogo Village clearing, where you fought the Ogre Champ
    Twilight Juju: on a dock near the lake in Chorus Plains
    Gentle Harp: Baroque City after completing a sidequest
    Methodical Gospel: Ritardando Church pew
    Henpecked Phil's Dad: Forte Inn, Chapter 7 only
    Quack Ukelele: Sharp Mountains EZI shrine, Chapter 7 only
    Disappointed Note: Cabasa Bridge (Fort Fermata side) Chapter 7 only


    New Score Pieces:
    26: A Rank with Easygoing Flat in Tenuto
    27: Heaven's Mirror Forest, from a squirrel
    28: Forte City Tavern, upstairs
    29: Forte City Inn, outside near the door
    30: Man in Forte City (only if you talked to the granny in Baroque in Ch.4)
    31: Baroque City after completing a sidequest
    32: A Rank with Disappointed Note at Cabasa Bridge, Chapter 7 only


    Other story events:
    Talk to Polka's mom in Tenuto
    Return to Andante to find out about Etude, and enter the Hideout on Lake
    Reverb, where you can find a chest with a Pyro Blade.



    Sidequests:

    Snow Dogs: Enter the small house south of the shop in Baroque to find that
    the woman's husband is missing. A dog tells Viola that he is hurt and lost
    in the mountains. Go up to 2nd Point in Sharp Mountains and follow the fork
    to the right through the cave. You will fight a relatively easy rat boss
    named Tracer for an Artemis's Bow. After defeating it, you will be rewarded
    with Score Piece 31 and the ability to play score pieces with his wife, who
    is now known as Gentle Harp.

    Pirates: If you defeated Dolce all three times, you should have Pirate's
    Paper 3. Take this paper to Woodblock Groves: South Center, where the Bloody
    Onion is guarding the path. There is a place to enter a code. Enter 3214, and
    a chest will appear, Dolce soon behind. After defeating her for the 4th and
    final time, she will drop Wilderness, a weapon for Salsa, and the chest
    contains the wonderful Seven Stars accessory, which increases all EXP gain
    by 20% when it is equipped. This will also unlock the 80-point achievement
    "Pirate's Treasure."

    Trading Chain:
    1. You must talk to the Former Developer in Ritardando, either as Beat during
    Chapter 5 or later as Allegretto once you can teleport back.
    2. Talk to the Former Servant in Baroque City (near Lonesome Loco) who
    will tell you more about Chord.
    3. After defeating Rondo in Aria Temple, you get a Heart Pendant.
    4. Once you can teleport around during Chapter 6 and 7, you can return to
    Fort Fermata and enter a locked door to trade the Heart Pendant to Chord for
    the Pot sitting near him.
    ***ACHIEVEMENT UNLOCKED: Soul Released (79G)***
    5. Trade the Pot to a woman in Tenuto Village for some Goat Stew.
    6. Trade the Goat Stew to the goatherd in Chorus Plains for a Coupon.
    7. Trade the Coupon to the merchant in Hanon Hills for some Honey.
    8. Take the Honey to the Magic Researcher in Baroque Castle.
    9. Give photos of 20 different monsters to the Agogo Boy in Agogo Village
    (since you can only carry 12 photos at a time, it will require at least 2
    trips to bring enough) for Agogo Droppings.
    10. The Magic Researcher will take the Agogo Droppings and give you the Odd
    Candy after you spend the night at the Baroque Hotel.
    11. Trade the Odd Candy to the merchant in Hanon Hills for a Glass Ball.
    12. Take the Glass Ball to the priest in Baroque. He gives it back and tells
    you to take it to the top of Aria Temple.
    13. Take the Glass Ball to the top of Aria Temple, and examine the very back
    of the top room where you fought Rondo. It will change into the Orb.
    14. When you reach the top of Xylophone Tower in Chapter 7, place the Orb
    in the slot at the back of the top room in Xylophone Tower. This leads
    to a chest containing the Lion's Chime.
    ***ACHIEVEMENT UNLOCKED: Xylophone's Treasure (80G)***

    Super-powerful weapons:
    Not quite a "sidequest" but be sure to return to Forte City Inn during
    Chapter 7 to get Allegretto's Silver Star sword as a reward for playing
    Score Piece 26 with Henpecked Phil's Dad. It is the absolute best weapon
    in the game, increasing Allegretto's critical rate to 100% and also his
    active time.
    And also, don't miss Polka's Gold Moon umbrella from Quack Ukelele in Sharp
    Mountains in Chapter 7. Play Score Piece 25 for him to get this great weapon,
    which increases EXP by 5% for all characters as well as recovering 10% HP
    at the beginning of every turn.


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~APPENDIX~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~

    ~~~~~~~~~~~~~~~~~~~~
    ~~~~ACHIEVEMENTS~~~~
    ~~~~~~~~~~~~~~~~~~~~

    Points Name Description
    10 Unlocked Party Level 2 Party Level 2 can now be selected.
    10 Unlocked Party Level 3 Party Level 3 can now be selected.
    10 Unlocked Party Level 4 Party Level 4 can now be selected.
    10 Unlocked Party Level 5 Party Level 5 can now be selected.
    20 Unlocked Party Level 6 Party Level 6 can now be selected.

    10 Raindrops Chapter 1 Raindrops has been completed.
    10 Revolution Chapter 2 Revolution has been completed.
    10 Fantaisie-Impromptu Chapter 3 Fantaisie-Impromptu has been
    completed.
    10 Grande Valse Brilliante Chapter 4 Grand Valse Brilliante has
    been completed.
    10 Nocturne Chapter 5 Nocturne has been completed.
    10 Tristesse Chapter 6 Tristesse has been completed.
    10 Heroic Chapter 7 Heroic has been completed.
    10 Heaven's Mirror Complete Final Chapter: Heaven's Mirror.

    30 Hero's Gate The Hero's Gate has been opened.
    50 Rondo's Return Defeat Rondo in Unison.
    50 Claves's Resurrection Unison has been completed and Claves
    has been resurrected.
    70 Grand Finale Final Chapter Heaven's Mirror has been
    completed with all characters remaining.
    79 Soul Released The soul of Chord, the first mineral
    powder test subject, has been released.
    80 Xylophone's Treasure The hidden treasure inside the secret
    room, highest floor of Xylophone Tower,
    has been acquired.
    80 Pirate's Treasure The mystery behind the pirate's treasure
    has been solved and the treasure has
    been acquired.
    100 Score Piece Collector All the score pieces scattered throughout
    the world have been collected.
    321 EZI Worshipper All the items related to EZI have been
    collected.


    ~~~~~~~~~~~~~~~~~
    ~~~~EZI ITEMS~~~~
    ~~~~~~~~~~~~~~~~~

    You will need to collect all 21 items in this list in order to unlock the
    321-point achievement, "EZI Worshipper". Almost all items are acquired by
    playing score pieces for various people, but you are not required to find all
    score pieces in order to unlock this achievement.

    The items themselves usually have no use, or such a small use that you would
    not actually want to use them for anything. Their only purpose is collecting.

    Possible to acquire in first playthrough:
    EZI Cracker: A Rank (2) with Gentlemanly Pop in Forte City Square Ch.2
    EZI Scarf: A Rank (4) with Captive Conga in Pirate Ship Dolce Ch.4
    EZI String Phone: A Rank (1) with Celebrity Marcato in Baroque Castle Ch.4-7
    Smiling EZI: A Rank (6) with Contrary Marimba in Baroque City Ch.4-7
    EZI Egg: A Rank (14) with Killer Bell Lyre in Sharp Mountains Ch.4
    Cherry EZI: A Rank (3) with Worrywort Horn in Ritardando Ch. 5
    EZI Pajamas: A Rank (12) with Shallow Sweet in Baroque Castle Ch.5-7
    EZI Paddle: A Rank (7) with Granny's Girl Quena in Baroque City Inn Ch. 6-7
    EZI Handkerchief: A Rank (18) with Conceited Choir in Baroque Ch.6-7
    Rainbow EZI: Purchased for 10G in Elegy City Ch.7
    Chapel EZI: B Rank (13) with Desolate Saburo in Noise Dunes Ch.7

    Can only acquire in 2nd playthrough:
    EZI Certificate: A Rank (5) with Wiseman Maracas in Glissando Cliffs Ch.2
    EZI Photo: A Rank (20) with Lonely Pitch at Lake Reverb Ch.3
    Elite EZI: A Rank (21) with Solitary String in Tenuto Village Ch.6-7
    EZI Pendant: A Rank (27) with Methodical Gospel in Ritardando Ch.6-7
    Small EZI: A Rank (29) with Precocious Flute in Agogo Village Clearing Ch.6-7
    Swimming EZI: A Rank (15) with Twilight JuJu in Chorus Plains Ch.6-7
    Laughing EZI: A Rank (9) with Strolling Ghost Note in Hanon Hills Ch.6-7
    EZI Pocketbook: A Rank (13) with Tenacious Cornet in Cantabile Inn Ch.6-7
    Weekly EZI Magazine: A Rank (16) with Gentle Harp in Baroque City Ch.6-7
    EZI Bun: A Rank (28) with Glamorous Oboe in Elegy City Ch.7


    ~~~~~~~~~~~~~~~~~~~~
    ~~~~SCORE PIECES~~~~
    ~~~~~~~~~~~~~~~~~~~~

    Since score pieces are not labeled in-game in any way, I am numbering them
    according to the order they are found in the game. If you miss one, you will
    likely not know which one you are missing until I figure out how to type
    music notes in ASCII art :P

    First Playthrough:
    Any of these score pieces can also be obtained in the second playthrough,
    either through regular play or by teleporting back to these locations
    with the teleporter.
    1. In a shrine in Agogo Village, Chapter 1 or 2
    2. In a chest at the end of Fort Fermata, Chapter 2
    3. In a boat outside Cantabile Inn, Chapter 3
    4. In a chest in Woodblock Groves, Chapter 3
    5. In a storage room in Andante City, Chapter 3
    6. Hidden near a rock in Andante City, Chapter 3
    7. On a bookshelf on the Baroque Ship, Chapter 4
    8. On the bow of the Baroque Ship, Chapter 4
    9. Pirate Ship Dolce, Chapter 4
    10. In a record player in Baroque Castle, Chapter 4-7
    11. In a clock in Baroque Castle, Chapter 4-7
    12. On a desk in the Baroque City Inn, Chapter 4-7
    13. In a snowman at Baroque City Entrance, Chapter 4-7
    14. In a cave in Sharp Mountains, Chapter 4
    15. In the fireplace in the Sharp Mountain Lodge, Chapter 4
    16. In a treasure chest in Wah Lava Cave, Chapter 4
    17. In the back of the Ritardando Bakery, Chapter 5
    18. On the side of the Ritardando Bakery, Chapter 5
    19. In a treasure chest in Mandolin Church Tunnel, Chapter 5
    20. In a barrel in the Baroque tavern wine cellar, Chapter 5-7
    21. From a merchant at the Celesta Forest entrance, Chapter 5-7
    22. Cello Tree at Cowbell Heights, Chapter 6-7
    23. Mysterious Unison Floor 4, Chapter 7
    24. Mysterious Unison Floor 9, Chapter 7
    25. Mysterious Unison Floor 12, Chapter 7

    Second Playthrough, Chapter 6-7:
    These score pieces can be obtained by teleporting back to previous areas
    by way of the teleporter unlocked in the second playthrough's chapter 6.
    26. A Rank with Easygoing Flat in Tenuto Village
    27. Last area in Heaven's Mirror Forest squirrel
    28. Forte City Tavern upstairs
    29. Forte City, near door to inn
    30. Forte City, man in pain.
    ***NOTE! You MUST have talked to the old granny in the inn during
    Chapter 4 for the man in Forte to give you the score piece.
    The old woman is asleep during chapters 5-7 so if you missed
    this event, you must complete a 3rd playthrough to complete
    all achievements.
    31. Baroque City, rescue man with dogs sidequest
    32. A Rank with Disappointed Note at Cabasa Bridge (north side) Ch. 7 only!


    ~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~SCORE PIECE NPCS~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~

    These NPCs are listed in the order they are encountered in normal gameplay.

    I'm only going to list the first 2 score pieces if there are many you can use
    for the same result. You can return to any of the first playthrough NPCs
    during the second playthrough in chapter 6 or 7 using the teleporter.

    Some rewards from First Playthrough NPCs can only be acquired in the
    second playthrough.


    First Playthrough:

    Gentlemanly Pop: Forte City Square, Chapter 2
    A Rank EZI Cracker Score Piece 2
    B Rank Peach Cookie Score Piece 1,3
    S Rank Lion's Mane Score Piece 8 (encore only)

    Wiseman Maracas: Glissando Cliffs, Chapter 2
    A Rank EZI Certificate Score Piece 5 (encore only)
    B Rank Tailored Clothes Score Piece 23 (encore only)

    Thief Slur: Forte Prison, Chapter 2
    A Rank Emerald Bracelet Score Piece 17 (encore only)
    B Rank Copper Necklace Score Piece 14, 16 (encore only)

    Hungry Drum: Woodblock Groves, Chapter 3
    A Rank Gold Necklace Score Piece 8 (encore only)
    B Rank Poison Whitecap Score Piece 4
    S Rank Brilliant Brooch Score Piece 1

    Lonely Pitch: Lake Reverb, Chapter 3
    A Rank EZI Photo Score Piece 20 (encore only)
    B Rank Shadow Tail Score Piece 1, 3
    S Rank Onyx Bracelet Score Piece 23 (encore only)

    Sullen Melody: Andante City Storage, Chapter 3
    A Rank Amethyst Bracelet Score Piece 31 (encore only)
    B Rank Peach Cookie Score Piece 1
    S Rank Floral Powder Score Piece 10, 12 (encore only)

    Captive Conga: Pirate Ship Dolce Basement 3, Chapter 4
    A Rank EZI Scarf Score Piece 4
    B Rank Twilight Feather Score Piece 16, 17 (encore only)
    S Rank Dark Brooch Score Piece 3

    Impatient Pizzicato, Baroque Castle Lower Right, Chapter 4-7
    A Rank Ruby Bracelet Score Piece 22
    B Rank Peach Cookie Score Piece 2, 9
    S Rank Angel Trumpet Score Piece 3

    Celebrity Marcato: Baroque Castle Upper Left, Chapter 4-7
    A Rank EZI String Phone Score Piece 1
    B Rank Club Clover Score Piece 7, 9

    Lonesome Loco: Baroque City North, Chapter 4-7
    A Rank Topaz Bracelet Score Piece 30 (encore only)
    B Rank Fallen Feather Score Piece 22
    S Rank Sky Blue Brooch Score Piece 15

    Contrary Marimba: Baroque City Main Street, Chapter 4-7
    A Rank Smiling EZI Score Piece 6
    B Rank Glowing Tail Score Piece 5

    Killer Bell Lyre: Sharp Mountains, Chapter 4
    A Rank EZI Egg Score Piece 14
    B Rank Star Cookie Score Piece 3, 7

    Worrywort Horn: Ritardando: Chapter 5
    A Rank Cherry EZI Score Piece 3
    B Rank Star Cookie Score Piece 1, 23

    Shallow Sweet: Baroque Castle Upper Left, Chapter 5-7
    A Rank EZI Pajamas Score Piece 12
    B Rank Poison Whitecap Score Piece 3

    Granny's Girl Quena: Baroque City Inn, Chapter 6-7
    A Rank EZI Paddle Score Piece 7
    B Rank Fish Incense Score Piece 1, 9
    S Rank Obsidian Mirror Score Piece 10

    Conceited Choir: Baroque Castle Garden, Chapter 6-7
    A Rank EZI Handkerchief Score Piece 18
    B Rank Snowpuff Cookie Score Piece 1, 3
    S Rank Odd Chocolate Score Piece 11

    Aloof Fiddle: Mt. Rock Mineshaft, Chapter 6-7
    A Rank Sunlight Guards Score Piece 11
    B Rank Floral Powder Score Piece 12

    Glamorous Oboe: Elegy City of the Moon, Chapter 7
    A Rank EZI Bun Score Piece 28 (encore only)

    Desolate Saburo/Goro: Noise Dunes of Fantasy North, Chapter 7
    A Rank Shadow Helm Score Piece 10
    B Rank Chapel EZI Score Piece 13
    ***NOTE: you need to talk to the other stone heads in this area before
    he will play score pieces with you.


    Second Playthrough only:

    Easygoing Flat: Tenuto Village, Chapter 6-7
    A Rank Score Piece 26 Score Piece 24
    B Rank Floral Powder Score Piece 23, 30
    S Rank Silver Bullet Score Piece 6

    Solitary String: Tenuto Village, Chapter 6-7
    A Rank Elite EZI Score Piece 21
    ***NOTE: This score piece NPC is a cat to the LEFT of Polka's house.
    Start at Polka's door and walk to the left until you find a cat
    standing near the water basin.

    Methodical Gospel: Ritardando Church, Chapter 6-7
    A Rank EZI Pendant Score Piece 27

    Precocious Flute: Agogo Village Clearing, Chapter 6-7
    A Rank Small EZI Score Piece 29
    B Rank Guardian Clothes Score Piece 2

    Twilight JuJu: Chorus Plains, Chapter 6-7
    A Rank Swimming EZI Score Piece 15
    B Rank Club Clover Score Piece 7
    S Rank Rapture Head Score Piece 6

    Strolling Ghost Note: Hanon Hills North, Chapter 6-7
    A Rank Laughing EZI Score Piece 9
    B Rank Big Paper Fan Score Piece 1, 21

    Petty Oud: Forte City Square, Chapter 6-7
    A Rank Diamond Bracelet Score Piece 32
    B Rank Bat Umbrella Score Piece 12, 30

    Sister Loving Trumpet: Cantabile Inn, Chapter 6-7
    A Rank Hippolyte's Belt Score Piece 23
    B Rank Snowpuff Cookie Score Piece 12

    Tenacious Cornet: Cantabile Inn, Chapter 6-7
    A Rank EZI Pocketbook Score Piece 13

    Gentle Harp: Baroque City, Chapter 6-7
    A Rank Weekly EZI Magazine Score Piece 16
    B Rank Bubble Straw Score Piece 22
    ***NOTE: You will need to complete the sidequest to rescue her husband
    before she will play score pieces with you.

    Henpecked Phil's Dad: Forte City Inn, Chapter 7
    A Rank Silver Star Score Piece 26
    B Rank Peacock's Feather Score Piece 12, 15

    Disappointed Note: Cabasa Bridge North Side, Chapter 7
    A Rank Score Piece 32 Score Piece 19
    B Rank Hunting Knife Score Piece 1, 2, 3

    Quack Ukelele Sharp Mountains Ð Ch. 7
    A Rank Gold Moon Score Piece 25
    B Rank Peacock's Feather Score Piece 2, 3


    ~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~SPECIAL ATTACKS~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~

    ALLEGRETTO:
    Sun Slash 1 Light 6 Hits Weak Knockdown 2.8 seconds
    Phantom Wave 1 Dark 25 +65 feet range 2.4 seconds
    Sky Divider 5 Light 2 Hits Medium Knockdown 1.6 seconds
    Shadow Assault 10 Dark 6 Hits Medium Knockdown 2.8 seconds
    Fire Wave 20 Light 25 +65 feet range 2.4 seconds
    Starlight Blast 30 Light 8 Hits Weak Knockdown 3.6 seconds
    Void Edge 40 Dark 2 Hits Strong Knockback 1.6 seconds
    Bloody Plume 50 Dark 8 Hits Medium Knockdown 3.6 seconds

    POLKA:
    Orange Glow 1 Light Healing Range: 25 feet 2.3 seconds
    Shade Comet 1 Dark Infinite Range 2.4 seconds
    Nether Wave 8 Dark 6 Hits (+30 feet) 2.8 seconds
    Earth Heal 16 Light Healing Range: 25 feet 2.3 seconds
    Shooting Star 20 Light Infinite Range 2.4 seconds
    Roundel 28 Light Radius: 15 feet 2.4 seconds
    Pure Geyser 32 Light Infinite Range 2.8 seconds
    Disruption Wave 36 Light 6 Hits (+30 feet) 2.8 seconds
    Zodiac 40 Dark Radius: 15 feet 2.4 seconds
    Blossom Shower 48 Light Healing Infinite Range 4.2 seconds
    Terra Externa 48 Dark Infinite Range 2.8 seconds

    BEAT:
    Vivid Shot 1 Light Photo
    Rapid Shooter 1 Dark Range: 80 feet 1.8 or 2.4 seconds
    Fire Blast 4 Light Range: 80 feet 1.8 or 2.4 seconds
    Power Smash 8 Light 6 Hits Medium Knockback 3.3 seconds
    Night Shot 12 Dark Photo
    Sledgehammer 24 Dark 6 Hits Medium Knockdown 3.3 seconds
    Vital Drain 32 Dark Range: 40 feet 4.7 seconds
    Sky Fire 48 Light Infinite Range 3.3 seconds

    FREDERIC:
    Sacred Signature 1 Light Healing Range: 25 feet 1.7 seconds
    Piu Grave 1 Dark 3 Hits 3.4 seconds
    Coup de Grace 6 Light 1 Hit Strong Knockback 1.7 seconds
    Coup de Jarnac 12 Dark 2 Hits + 30 feet 1.7 seconds
    Spirits Pathway 24 Light Healing Range: 25 feet 1.7 seconds
    Orzel Bialy 28 Light 3 Hits 3.4 seconds
    Legion Fulminante 32 Light Infinite Range 1.7 seconds
    Mirage Blow 38 Dark 1 Hit Range: 15 feet 1.0 seconds
    Phantom Pain 46 Light 5 Hits Range: 15 feet 2.2 seconds
    Tri-Clementia 52 Light Healing Infinite Range 1.7 seconds
    Crimson Blaze 60 Dark Infinite Range 1.7 seconds

    VIOLA:
    Sacred Strike 11 Light Inf. Range/Med. Knockdown 2.1+ seconds
    Bone Crumble 11 Dark 7 Hits 3.7 seconds
    Heal Arrow 15 Light Healing Infinite Range 3.5 seconds
    Hawkeye 20 Dark Infinite Range 3.5 seconds
    White Dagger 30 Light 7 Hits 3.7 seconds
    Evil Strike 35 Dark Inf. Range/Str. Knockdown 2.1+ seconds
    Night Arrow 40 Dark Healing Infinite Range 3.2 seconds
    Full Barrage 50 Light Infinite Range 3.3 seconds

    SALSA:
    Grand Slam 17 Light 5 Hits Medium Knockdown 1.8 seconds
    Shadow Silhouette 17 Dark 3 hits Status Effect 3.0 seconds
    Deadly Orbit 25 Dark 12 Hits Medium Knockdown 3.1 seconds
    Solar Flare 30 Light 1 Hit Medium Knockback 2.0 seconds
    Corona Stream 35 Light 4 Hits (+15 feet) 3.0 seconds
    Iron Cross 40 Dark 5 Hits Strong Knockback 1.8 seconds
    Deadly Circle 50 Light 12 Hits Weak Knockdown 3.1 seconds
    Dark Nebula 60 Dark 1 Hit Strong Knockback 2.0 seconds

    FALSETTO:
    Snow Claw 18 Light 9 Hits Medium Knockdown 3.8 seconds
    Willow Strike 18 Dark 3 hits (+15 feet) 2.1 seconds
    Night Fist 20 Dark 2 Hits (+30 feet) 1.6 seconds
    Howling Thunder 25 Dark 9 Hits Strong Knockback 3.8 seconds
    Shadow Beam 30 Light 1 Hit Medium Knockdown 1.6 seconds
    Phoenix Rising 40 Light 3 Hits (+15 feet) 2.1 seconds
    Dragon Blow 50 Light 2 Hits (+30 feet) 1.6 seconds
    Death Chasm 60 Dark 1 Hit Medium Knockdown 1.6 seconds

    CLAVES:
    Feather Roll 18 Light 2 Hits (+15 feet) 1.8 seconds
    Unicorn Horn 18 Light Healing Range: 25 feet 2.2 seconds
    Eagle Wing 18 Dark 2 Hits (+15 feet) 1.8 seconds
    Aiatar Horn 22 Dark 1 Hit Strong Knockdown 2.2 seconds
    Obsidian Needle 56 Dark 7 Hits Strong Knockdown 3.5 seconds
    Bird Swarm 60 Light Infinite Range 1.9 seconds
    Wolf Fang 64 Light 7 Hits Medium Knockdown 3.5 seconds
    Beast Meteor 68 Dark Infinite Range 1.9 seconds

    JAZZ:
    Heat Blade 19 Light 7 Hits Weak Knockdown 3.6 seconds
    Magma Pillar 19 Dark 20 foot radius 1.7 seconds
    Plasma Chains 23 Light 1 Hit (+30 feet) 1.7 seconds
    Geo Blade 27 Dark 7 Hits Medium Knockdown 3.6 seconds
    Whirlwind 31 Light Range: 40 feet 1.7 seconds
    Raven Blast 43 Light 20 foot radius 1.7 seconds
    Maelstrom 55 Dark Range: 40 feet 1.7 seconds
    Dimensional Turn 63 Dark 1 Hit (+30 feet) 2.0 seconds

    MARCH:
    Super Nova 25 Light 13 Hits Medium Knockdown 3.7 seconds
    Full-Moon Bind 25 Light 1 Hit Range: 10 feet 3.3 seconds
    Aurora Curtain 25 Dark 3 Hits Status Effect 2.9 seconds
    Eclipse Gaze 25 Dark Range: 20 +30 feet 1.9 seconds
    Midnight Cloud 30 Dark 13 Hits Medium Knockdown 3.7 seconds
    New-Moon Bind 40 Dark 1 Hit Range: 10 feet 3.3 seconds
    Luna Stream 50 Light 4 Hits (+20 feet) 2.9 seconds
    Illumination 60 Light Range: 20 +30 feet 1.9 seconds
    Last edited by console_predator; 01-04-2010 at 01:07 AM.

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